Official player guide

Daily Streak, Daily Claim & Hall of Fame

The Daily Streak is the Field’s calendar clock. Every return marks another date in the archive. Every claim turns that date into Points, Relic Fragments, milestone relics and—once the right talent circuit is awake—an ordinary Daily relic roll with its own rarity, starting level, duplication and Grandmaster mirror paths.

The system has two separate movements: returning keeps the calendar signal alive; claiming settles that day’s reward. Understanding that split prevents most lost milestones and explains why the green “Today’s Bonus” in Profile is different from the reward shown in the Daily Claim summary.

Last updated: July 13, 2026
Updated by: Aliaksandr Siletski
Mechanics baseline: RFV151

The whole system in one reading

Open the game during the current UTC day to update the streak. Press Claim Daily Rewards once during that same UTC day to receive the payout. One missed calendar date is usually forgiven. Missing two complete UTC dates normally breaks an ordinary streak. At Streak 365, Hall of Fame protection makes the stored streak non-burnable: a long absence pauses it instead of erasing it.

00:00 UTCnew Daily Claim day
1 grace dayordinary streak protection
365 daysHall of Fame protection
41%base ordinary Daily relic chance after unlock

Login and Claim are different actions

The Daily page looks like one ritual, but the archive records two events.

📅 Returning to the game

Opening your profile during a new UTC day updates the calendar record. This is the action that continues, pauses or resets the streak.

🎁 Claiming the reward

Claim Daily Rewards settles the current streak day: Points, Relic Fragments, ordinary relic rolls and any exact-day milestone package.

A preserved streak does not preserve an unclaimed payout

Logging in can keep the calendar chain alive even when the Claim button is never pressed. The unclaimed reward for that UTC date is still lost. Exact-day milestone rewards are also tied to the claim made on their precise streak day. They are not mailed later because the account eventually moved past the number.

Example: you open the game on Streak 99, the profile records Streak 100, and you leave without claiming. The next valid login can continue the chain, but the Streak 100 Epic relic and +300 Fragment package were attached to the unclaimed Streak 100 settlement.

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UTC days and streak continuation

Daily time is measured by the calendar in UTC. Your local evening may cross the UTC boundary earlier or later than midnight on your device. The current claim window changes when the UTC date changes.

Return pattern Ordinary streak result Claim state
Open again during the same UTC date No second streak increase The reward remains claimed or unclaimed exactly as it was.
Return on the next UTC date Streak increases by 1 A fresh claim becomes available.
Miss one UTC date, then return The grace rule usually preserves the chain and adds the next streak day The missed date has no claim payout.
Miss two complete UTC dates in a row An ordinary streak normally restarts at the beginning The return day receives a fresh claim for the restarted chain.
Return after a long absence with Streak 365+ Hall of Fame keeps the stored streak instead of burning it The return day can be claimed; normal continuation resumes from the protected value.
The grace day protects continuity, not missing rewards

The forgiven date is a silent gap in the reward ledger. You do not receive its Points, Fragments, relic roll or milestone package. The grace rule only stops a single missed date from destroying an ordinary streak.

Local-time planning

Players in Europe can see the UTC reset in the early local morning; players farther west or east see it at a different local hour. The Daily page and economy windows use UTC for the authoritative calendar. When planning Streak 100, 200, 365 or another important day, treat the UTC boundary as the real deadline.

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Hall of Fame: the streak becomes non-burnable at 365

Streak 365 closes the fragile chapter of the calendar. Once the account has reached that stored value, a long absence no longer resets the chain to Streak 1. The archive keeps the number on the wall.

Before Streak 365

The ordinary grace rule applies. A long enough break can reset the streak and open a new climb.

At Streak 365 and beyond

The stored streak is preserved. Time away pauses it. Returning does not manufacture the missing days.

Suppose an account leaves at Streak 412 and returns months later. The archive keeps Streak 412. It does not jump forward by the number of absent dates. The protected chain continues through future valid daily returns.

Hall of Fame protects the chain, while milestone claims remain exact

Protection does not repeat an already-issued anniversary relic simply because the account returned on the same stored streak number. Hall-of-Fame milestone relics use durable exact-milestone protection.

Daily leaderboards mark Hall of Fame players with a dedicated badge. The account’s durable streak history also remembers the highest streak reached and special loss events from the climb before Hall of Fame.

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What one Daily Claim can contain

A claim begins with the reliable calendar payout and then opens optional reward branches according to the account’s streak, talents, statuses and Active Resonance build.

🔢 Daily Claim Points

Built from streak, player level, Daily Amplifier, Explorer, Grandmaster layers and Daily resonance.

🧩 Relic Fragments

Built from a base amount, seven-day progression, Daily Amplifier and exact ten-day packages.

🏺 Ordinary Daily relic

Available after Daily Amplifier 10 and Sonic Scholar 10, with a 41% unmodified total chance.

🏛️ Milestone relics

Special Epic and Legendary awards tied to exact streak days.

🎒 Duplicate

A special Daily-only Bag rule can create another relic unit after the ordinary drop.

🤑 Grandmaster mirrors

Eligible referrers receive independent mirror checks when the ordinary Daily relic exists.

The premium Daily Summary window lists these branches separately. A milestone relic is not presented as the same event as the ordinary talent-gated relic roll, and a duplicate or mirror keeps its own relic ID.

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Base Points by streak

The first seven streak days form a short opening ladder. From Streak 8 onward, the calendar moves onto a long linear track with an extra jump every seventh step.

Streak day Base Points before level and bonuses
1 60,000
2 100,000
3 140,000
4 180,000
5 240,000
6 500,000
7 1,000,000
For Streak 8 and later:
n = streak − 6
Base Points = 4,000,000 × (n + floor(n ÷ 7))
Streak Base Points Calendar position
8 8,000,000 First day on the long curve
10 16,000,000 First ten-day checkpoint
14 36,000,000 First visible seven-step jump on the long curve
20 64,000,000 Second ten-day checkpoint
30 108,000,000 One month-scale chain
50 200,000,000 Daily Streak 50 badge threshold
100 428,000,000 First Epic milestone day
200 884,000,000 First double-Epic milestone day
365 1,640,000,000 Hall of Fame and first anniversary
730 3,308,000,000 Second anniversary

These are base values. The claim applies the player-level factor and the remaining account modifiers afterward.

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Complete Daily Claim Points multiplier order

The order matters because later layers act on the amount already produced by the earlier layers.

1. Streak base 2. Player level 3. Daily Amplifier 4. Explorer 5. Grandmaster Relic 6. Grandmaster Reset 7. Active Resonance Daily Points

1. Player-level factor

Level factor = 1 + player level ÷ 20
The level used here is clamped between 1 and 60.
Player level Daily Claim factor
1 ×1.05
20 ×2.00
40 ×3.00
60+ ×4.00

2. Daily Amplifier

Effective Daily Amplifier adds +15% Daily Claim Points per level to the amount after player-level scaling. Lv10 adds +150%; Lv15 adds +225%.

3. Sonic Explorer

🌌 Sonic Explorer doubles the current Daily Claim Points. It also doubles the accumulated claim Fragment package, discussed in the Fragment section.

4. Grandmaster Relic

🤑 Grandmaster Relic adds +20% to the current Daily Claim Points and later adds a flat +5 Relic Fragments.

5. Grandmaster Reset

Grandmaster Reset multiplier = 200 + 2 × player level
The player level is capped at 60 for this multiplier.
Player level after Grandmaster Reset Final GM multiplier
1 ×202
20 ×240
40 ×280
60+ ×320

6. Active Resonance

Daily Claim Points affixes, Streak Clock set bonuses, Soothe amplification, multi-class school scaling and an active seasonal Daily profile are resolved through Active Resonance. The final Daily Points percentage is applied after the earlier account layers.

Worked example

Streak 20 begins at 64,000,000. A Level 40 player reaches 192,000,000. Daily Amplifier 10 raises that to 480,000,000. Explorer makes it 960,000,000. Grandmaster Relic makes it 1,152,000,000. A Level 40 Grandmaster Reset then applies ×280, producing 322,560,000,000 before the final Active Resonance Daily Points layer.

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Relic Fragment formula

Daily Fragments grow through a quiet seven-day staircase and a louder package every tenth streak day.

Pre-status Fragments = 2
+ floor((streak − 1) ÷ 7)
+ effective Daily Amplifier level
+ exact ten-day package
+ any exact special milestone Fragment package

After that accumulated amount is built:

  1. 🌌 Sonic Explorer doubles the complete accumulated claim Fragment package.
  2. 🤑 Grandmaster Relic adds +5 Fragments afterward.
  3. Grandmaster Reset does not multiply Daily Claim Fragments.

Seven-day progression

Streak range Base + seven-day Fragments before talent
1–7 2
8–14 3
15–21 4
22–28 5
99–105 16

Every tenth streak day

Exact ten-day checkpoint Extra Fragments
Streak 10, 20, 30, 40 +10
Streak 50, 60, 70, 80, 90 +20
Streak 100, 110, 120, 130, 140 +30
Streak 150, 160, 170, 180, 190 +40
Streak 200 and later ten-day checkpoints +50
Streak 100 Fragment example

With Daily Amplifier 10, Explorer and Grandmaster Relic: 2 base + floor(99 ÷ 7) = 16; +10 from Daily Amplifier = 26; +30 for the ten-day package = 56; +300 special Streak 100 Fragments = 356; Explorer doubles it to 712; Grandmaster Relic adds 5; final total = 717 Relic Fragments.

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Exact-day milestone rewards

Milestone relics belong to the exact claim made on their streak number. They run beside the ordinary Daily relic lane and can appear in the same Daily Summary.

Exact streak day Milestone reward Repeat and protection rule
100 1 Epic relic + 300 extra Relic Fragments Can be earned again after a genuine pre-Hall-of-Fame streak loss and a complete rebuild to Streak 100.
200, 300, 400, 500… 2 separate Epic relics, each with its own relic row and identity Milestones below 365 can be reached again after a true reset. Milestones at or above 365 use Hall-of-Fame account protection.
365, 730, 1095… 1 Legendary relic for each full-year anniversary One protected issue per account for that exact anniversary milestone.

Mathematical overlaps stack. A future streak day divisible by both 100 and 365 can satisfy both milestone families and issue both packages when it is claimed.

Milestone relics do not use the ordinary Daily birth-level roll

Their milestone source, rarity and identity are generated separately. They begin at Lv0 under the current milestone path. The Daily Amplifier Lv1–10 birth table applies only after the ordinary talent-gated Daily relic roll succeeds.

Milestone relics receive their own icon, Memory Word and generated resonance quality. The Streak 200+ Epic pair is inserted as two distinct relics rather than one stack with quantity two.

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Ordinary Daily relic roll

The repeatable Daily relic lane opens when both effective talent thresholds are active:

📅 Daily Amplifier 10+

Opens the Daily reward engine and supplies the starting-level progression.

🎓 Sonic Scholar 10+

Completes the two-talent gate for the ordinary Daily relic roll.

Equipped relic Super Talent levels can contribute to these effective thresholds. Once eligible, each Daily Claim makes one cumulative rarity roll.

Outcome Cumulative threshold Exclusive unmodified result band
Legendary 0.007% 0.007%
Epic 0.400% 0.393%
Rare 5.500% 5.100%
Simple 41.000% 35.500%
No ordinary relic 59.000%
Legendary Epic Rare Simple No relic

One random roll is compared with the cumulative thresholds from the rarest result downward. Active Resonance can strengthen the overall Daily relic roll, broad any-relic pressure and separate Rare+, Epic+ and Legendary pressures before the thresholds are tested. The final cumulative chance is protected by the server cap.

41% is the unmodified ordinary lane

Milestone relics do not consume this roll. A Streak 100 claim can award its guaranteed Epic and still attempt the ordinary Daily relic lane when the two talent thresholds are active.

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A Daily relic can be born at Lv1–Lv10

RFV151 adds a birth-level roll to the ordinary Daily relic. The level check happens only after the rarity roll has already produced a relic. Daily Amplifier 10 opens the table; effective levels 11–15 strengthen it.

Effective Daily Amplifier Level-table scale
Below 10 Closed; ordinary relic begins Lv0
10 ×1.00
11 ×1.08
12 ×1.16
13 ×1.24
14 ×1.32
15 or higher ×1.40 maximum table
Starting-level check Daily Amplifier 10 Daily Amplifier 15+
Lv1 95% 95%
Lv2 40% 56%
Lv3 8% 11.2%
Lv4 1.6% 2.24%
Lv5 0.30% 0.42%
Lv6 0.060% 0.084%
Lv7 0.012% 0.0168%
Lv8 0.0024% 0.00336%
Lv9 0.00048% 0.000672%
Lv10 0.00010% 0.00014%

The checks run independently from Lv10 down to Lv1. The first success wins. A relic that wins Lv8 never reaches the Lv7 check. When every check misses, the relic begins at Lv0.

These are check thresholds, not the final level distribution

A lower level is reached only after every higher check has missed. The 95% Lv1 threshold therefore does not mean 95% of all Daily relics finish at Lv1, because some relics have already been captured by Lv2–Lv10.

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The special Daily duplicate rule

After an ordinary Daily relic is generated, the account can run one duplicate check. The current Daily path has a strict Bag condition:

Effective Field Recordist Bag must be exactly Lv10
Base Daily duplicate chance = 7%

Active Resonance relic-duplication affixes scale that 7% chance multiplicatively. The final Daily duplicate chance is capped at 20%.

Effective Bag level Special Daily duplicate route
Below 10 Closed
Exactly 10 Open: 7% base before Active Resonance scaling
11 or higher Closed under the current exact-level rule

A successful duplicate keeps the original ordinary relic’s rarity and starting level. It receives a new relic ID, new icon, new Memory Word and its own resonance-quality roll. The primary relic remains untouched.

Lv11+ does not count as “at least Lv10” here

This is a deliberate exact-level branch in the current Daily system. A Super Talent contribution can move the effective Bag level away from 10, so check the base + relic bonus display when planning a Daily duplicate build.

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Grandmaster mirror

An ordinary Daily relic can echo through the referral archive. Each eligible referrer receives an independent 10% mirror check.

The referrer needs all three conditions
  • An existing referral relation to the player whose Daily relic dropped.
  • An active Grandmaster Reset.
  • A 🤑 Grandmaster Relic.
  • Purchased Daily Amplifier 15 in the talent ledger.

The purchased-level detail matters. The mirror eligibility query reads the stored Daily Amplifier talent level; relic-added Super Talent levels do not replace the purchased Lv15 requirement for this route.

A successful mirror preserves the original relic’s final rarity and starting level. It rolls a new icon, Memory Word, quality and relic ID for the Grandmaster account. The original player keeps the full reward, and several eligible referrers can succeed independently.

Mirror checks belong to the ordinary Daily relic

A guaranteed Streak milestone relic does not open this Daily mirror routine by itself. The ordinary talent-gated Daily relic must have dropped during the claim.

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Quality, Memory Word and relic identity

Every generated Daily relic is a complete collection item. Its rarity answers one question; its starting level, icon, Memory Word and resonance quality answer several others.

Resonance quality

Without effective 🫙 Soothe Sauce 15, a generated relic uses MP3 quality. At effective Soothe Sauce 15+, each generated relic receives an independent quality roll:

Quality Chance at Soothe Sauce 15+
MP3 78%
FLAC 16%
WAV 5%
DSD 1%

The primary ordinary relic, duplicate, Grandmaster mirror and milestone relic each roll quality independently for their owner and source. A duplicate is not a pixel-for-pixel clone of the primary.

Daily school

Daily-generated relics feed the Daily Active Resonance school, whose set is called Streak Clock. Their affixes can focus on Daily Claim Points, the passive Daily Total Boost, ordinary Daily relic odds and Daily Limit Capacity.

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Daily Amplifier: the complete ecosystem

Daily Amplifier reaches far beyond the visible Claim button. Its effective level is used in the immediate claim, passive listening growth, selected daily economy caps, relic generation and several cross-system unlocks.

Effect Scaling or requirement
Daily Claim Points +15% per effective level
Daily Claim Fragments +1 per effective level before Explorer
Passive daily-derived Listening Total Boost component +20% per effective level
Supported daily economy caps +2% per effective level, capped at the Lv15 table where applied
Ordinary Daily relic roll Daily Amplifier 10 + Sonic Scholar 10
Daily relic birth levels Daily Amplifier 10 opens Lv1–10 checks; Lv15 reaches maximum scale
Weekly expedition reuse Daily Amplifier 10 + Expedition Pathfinder 10
Weekly completed-task reset Daily Amplifier 10 + Task Artisan 10 + 3 equipped Tasks-school relics
Extra Epic Active Resonance slot Soothe Sauce 10 + Sonic Scholar 10 + Daily Amplifier 10 + Long Take Legend 10 + Relic Transmuter 5
Daily Grandmaster mirror eligibility Purchased Daily Amplifier 15 on the referrer, plus GM Reset and Grandmaster Relic

Effective level and purchased level

Equipped upgraded relics can add Super Talent levels to Daily Amplifier. Claim Points, Fragments, ordinary relic eligibility and the birth-level table read the effective value. Protected routes can explicitly require a purchased level, as the Daily Grandmaster mirror does.

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Profile “Today’s Bonus”: a separate passive system

The green Today’s Bonus value in Profile is not the amount paid by Claim Daily Rewards. It is the streak-derived Daily component inside your Listening Total Boost.

Streak 1 passive base = 0
From Streak 2 onward, the progression continues without looping.
Passive base = progression value × 125

The progression begins at 10 on Streak 2 and gains 7 for each later streak step, with two small archive adjustments at the older legacy boundaries. It continues beyond the former table length instead of wrapping back to the start.

Streak Passive base before GM Reset, Daily Amplifier and Daily Total Boost
1 0
2 1,250
7 5,625
10 8,250
20 17,000
50 43,250
100 87,375
200 175,250
365 319,625
730 639,000

Passive calculation order

  1. Streak progression produces the passive base.
  2. Grandmaster Reset multiplies that base by ×20.
  3. The Daily Points Active Resonance preview layer is included in the base returned to Profile.
  4. Daily Amplifier adds +20% of that base per effective level.
  5. Active Resonance Daily Total Boost scales the resulting Daily component.
Do not add the Profile percentage to the Claim reward by hand

The Claim Points path and the passive listening path share the streak and some talents, but they settle in different systems. The Profile already displays the final passive value after its applicable layers.

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Streak Clock: the Daily Active Resonance set

Equipped Daily-school relics form the Streak Clock set. Its tiers are cumulative: an 11-piece set contains the effects introduced at 3, 5, 8 and 11 pieces.

Equipped Daily relics New bonuses added at this threshold
3 +31% Daily Claim Points
5 +31% passive Daily Total Boost
8 +7% Daily relic roll • +15% Daily Limit Capacity • +2.5% broad any-relic pressure
11 +36% Daily Claim Points • +50% Daily Total Boost • +14% Daily relic roll • +15% Daily Limit Capacity • +5% any-relic pressure • +5.5% Rare+ pressure

Raw cumulative 11-piece set totals

+67%Daily Claim Points
+81%Daily Total Boost
+21%Daily relic roll
+30%Daily Limit Capacity

The same cumulative set also carries +7.5% broad any-relic pressure and +5.5% Rare+ pressure before the wider Active Resonance routing is resolved.

🫙 Soothe Sauce and Daily school

Daily-school Soothe amplification = 2% × min(effective Soothe Sauce, effective Daily Amplifier)

This amplifies the direct affixes of equipped Daily-school relics. It does not raise every Daily relic sitting in the collection.

Multi-class school scaling

When several school sets are active together, the aggregate school-set layer receives the current multi-class scale:

Active school sets Set-layer multiplier
1 ×1.00
2 ×1.40
3 ×1.90
4 or more ×2.60

Seasonal Daily profile

The Q1 Winter Archive Broadcast seasonal profile includes +8% Daily Claim Points once Seasonal Resonance is active. Seasonal Resonance is awakened through the Secret Phrase mastery route and is displayed separately from direct Daily relic affixes and Streak Clock set bonuses.

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Daily Limit Capacity and economy caps

Daily Amplifier and Active Resonance can expand how much certain economy systems allow during one UTC day. Capacity changes the daily ceiling; it does not change the conversion rate or guarantee a successful action.

Daily Amplifier’s direct capacity layer

Effective Daily Amplifier adds +2% per level, using a maximum Lv15 table where these formulas apply. The clearest current destinations are:

  • Printing 🪙 WOS from 🔢 Points.
  • Converting 🧩 Relic Fragments into 🔢 Points.

Active Resonance Daily Limit Capacity

The Streak Clock set and Daily-school affixes use a broader capacity channel. Supported systems can include craft attempt purchases, batch market limits, Learn description limits, WOS/GAS and pool conversion ceilings, and Fragment-to-Points capacity.

Explorer

🌌 Sonic Explorer applies its own capacity multipliers in supported economy routes. For several conversion systems, Explorer expands the base daily allowance by ×4 before the Daily Amplifier and Active Resonance capacity layers are displayed.

Read the final number in the current interface

Economy windows already combine the applicable status, talent and Active Resonance layers. Their displayed daily limit is the value to plan around for the current UTC date.

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Weekly systems connected to Daily Amplifier

Daily Amplifier also serves as a calendar key for two weekly rebuild systems. These are separate from the once-per-UTC-day Daily Claim.

Weekly expedition reward reuse
  • Requires effective Daily Amplifier 10 and Expedition Pathfinder 10.
  • When the weekly window is ready, completed expeditions can reappear as active.
  • The first successful repeated completion consumes the reuse and starts the next seven-day cooldown.
  • A Talent Reset delays the reuse route for seven days.
Weekly completed-task reset
  • Requires effective Daily Amplifier 10 and Task Artisan 10.
  • Requires at least three equipped Tasks-school relics.
  • Clears the completed-task board when the weekly route is ready.
  • A Talent Reset applies the same seven-day anti-respec protection.

These weekly systems read their own cooldown histories. Claiming the Daily reward does not consume a weekly expedition reuse or task reset.

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Achievements, durable history and voting power

The archive records more than the current number visible beside Daily Streak. It keeps the highest confirmed chain and special loss moments so achievements remain meaningful after the ordinary streak has restarted.

Daily Streak achievement thresholds

Badge threshold Archive meaning
10 The first stable calendar chain
50 A long-form daily routine
100 The first century and Epic milestone
200 The first double-Epic milestone
300 The final hundred-day marker before Hall of Fame
365 Hall of Fame and the first Legendary anniversary

Streak-loss archive badges

Achievement Trigger Reward
Calendar Cable Unplugged The account once held at least Streak 100 and later dropped below 100. 25,000 🧩 + 25,000 ☎ SONO
One Day Short of Immortality The account reached Streak 364 and lost the chain before Streak 365. 1,000,000 🧩 + 1,000,000 ☎ SONO

These records are durable. Reaching Hall of Fame later does not erase the story of an earlier broken calendar cable. Daily achievement badges also feed the wider achievement-rank archive.

Voting power

Current Daily Streak contribution to voting power = streak × 150

This contribution follows the current stored streak. Hall of Fame protection therefore preserves the calendar portion of voting power through a long absence.

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Safe retries and the Daily Summary

The current claim route is protected against double taps, slow connections and repeated responses. The client sends a unique claim key, disables the button while settlement is running and reuses the stored result when the same request is safely replayed.

One row, one daily settlement

The account’s Daily record is locked while the reward is settled, preventing two simultaneous claims.

Stored claim response

A retry with the same claim key can recover the completed result instead of paying it again.

The Daily Summary can show:

  • final Points and Relic Fragments;
  • ordinary Daily relic rarity, ID and starting level;
  • duplicate relic and inherited starting level;
  • Grandmaster mirror events;
  • separate Streak milestone relics;
  • Daily Amplifier, Explorer, Grandmaster and Active Resonance lines.
After a network timeout

Refresh the Daily page and inspect the Claim button, Daily Summary, balances and relic collection before starting a new action. A completed settlement may already be stored even when the browser missed the first response.

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Practical progression routes

Early calendar route
  1. Learn the UTC reset hour in your local time.
  2. Open the game and claim during the same routine window.
  3. Use the single grace day as emergency protection rather than a normal schedule.
  4. Watch the ten-day Fragment checkpoints.
Daily relic unlock route
  1. Raise Sonic Scholar to effective Lv10.
  2. Raise Daily Amplifier to effective Lv10.
  3. Begin receiving the ordinary 41% Daily relic roll.
  4. Build Daily Amplifier toward Lv15 for the strongest birth-level table.
Exact Bag duplicate route
  1. Keep effective Field Recordist Bag at exactly Lv10.
  2. Inspect Super Talent contributions before equipping another Bag relic bonus.
  3. Add relic-duplication affixes through Active Resonance.
  4. Remember the final Daily duplicate cap is 20%.
Streak Clock route
  1. Equip three Daily-school relics for Claim Points.
  2. Reach five for the passive Daily Total Boost.
  3. Reach eight for relic odds and Daily Limit Capacity.
  4. Pair Daily with other school sets when multi-class scaling becomes worthwhile.
Milestone protection route
  1. Mark Streak 100, 200, 300 and 365 on the UTC calendar.
  2. Claim before the exact UTC day ends.
  3. At Streak 365, confirm the Hall of Fame badge and anniversary summary.
  4. Continue tracking 100-day Epic and 365-day Legendary families separately.
Grandmaster network route
  1. Purchase Daily Amplifier 15 after Grandmaster Reset.
  2. Own the Grandmaster Relic.
  3. Maintain referral connections with active Daily players.
  4. Each of their ordinary Daily relic drops gives an independent 10% mirror check.
The safest daily habit

Treat the UTC Claim as a short control-room check: open the profile, confirm the new streak number, claim, read the summary and close the loop. Milestone days deserve the same ritual with one extra step—verify the relic event before leaving the page.

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FAQ and troubleshooting

I logged in but did not claim. Is my streak safe?

The login can update and preserve the calendar chain. The unclaimed payout for that UTC date is lost. If the date was an exact relic milestone, its claim package is not paid later.

I missed one date. Why did my streak continue?

Ordinary streaks have one forgiveness gap. Returning after one missed UTC date usually continues the chain. The missed date contributes no reward.

I missed two dates. Why did my streak reset?

Before Hall of Fame, two complete missed UTC dates normally exceed the grace window. The ordinary chain restarts.

Why did my Streak 400 Epic pair appear only once?

Streak 400 sits inside Hall-of-Fame territory. Milestone relics at or above the protected threshold use durable account-level milestone protection.

Can the Streak 100 Epic be earned after a real reset?

Yes. The pre-Hall-of-Fame Streak 100 route can be reached again after a genuine streak loss and complete rebuild. Claim the exact new Streak 100 day.

Why did I receive no ordinary Daily relic?

Confirm effective Daily Amplifier 10 and Sonic Scholar 10. Eligibility opens one roll; the unmodified no-relic region remains 59% before Active Resonance modifiers.

Why did my ordinary Daily relic begin at Lv0?

Daily Amplifier 10 opens the level table, but every Lv10-to-Lv1 check can miss. Lv0 remains a valid result.

Why did Bag 11 stop the Daily duplicate?

The current Daily branch requires effective Bag exactly Lv10. This special rule differs from systems that use “Bag 10 or higher.”

Why did a relic-added Daily Amplifier level unlock the drop but not the GM mirror?

The ordinary Daily relic route reads the effective talent value. Grandmaster mirror eligibility explicitly reads purchased Daily Amplifier 15 on the referrer.

Does Grandmaster Reset multiply Daily Fragments?

No. It applies its large multiplier to Daily Claim Points. Explorer doubles the accumulated Fragment package; Grandmaster Relic adds five afterward.

Does the green Today’s Bonus equal my Daily Claim Points?

No. It is the streak-derived passive component inside Listening Total Boost. The Claim payout uses its own formula.

Why did the Claim button say the reward was already claimed?

The current UTC day already has a completed settlement, or a previous request completed while the browser was waiting. Refresh and inspect the Daily Summary and balances.

Does Hall of Fame add the days I was away?

No. It preserves the stored streak. Missing dates remain missing; future valid returns continue the protected chain.

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