Tasks (Official Guide)

Last updated: 2026-04-07.
This guide follows the current live structure of the Tasks system: task categories, one-time completion flow, instant point rewards, permanent passive listening boost, relic fragments, task relic generation, weekly completed-task reset, and the full task-side synergy with talents, Active Resonance, school sets, phrase chains and Grandmaster systems.


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Tasks as a progression layer

🎯 One screen, several economies

Tasks are much more than a checklist. Each completed task gives an instant reward, permanently strengthens future listening sessions, adds fragment pressure to your account, and in developed builds can also become a relic source. Once Tasks relics enter Active Resonance, the whole lane turns into a proper build path instead of a side tab.

Instant reward = immediate Points Permanent reward = future listening boost Fragments = crafting pressure Task relics = long-term build growth Weekly reset = repeat access under conditions
πŸ”„ The lane
  • You open a task, complete the action, then check it.
  • The account receives an instant Points reward based on your current level.
  • The same completion also adds a permanent passive boost to future listening.
  • Fragments are added on top.
  • Developed task builds can also roll relic drops on each completed task.
  • Later, the weekly completed-task reset can reopen finished tasks and let the lane start moving again.

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How the Tasks tab is organized

Tasks header

The tab begins with task stats, the Info button, and the current task list.

Category blocks

Tasks are grouped visually so players can scan them by intent rather than by raw order.

Task rows

Each row carries a tag, description, metadata and the action buttons needed to start or check progress.

Completed state

Completed tasks change state inside the list and move into the completed part of your task history until the weekly reset becomes available.

Weekly reset row

Once unlocked, the completed-task reset section appears directly in the task stats area with progress, cooldown or block information.

Info panel

The task info shell is where the reward ladder, talent synergies and reset logic are explained in compact form.

πŸ“‹ What the tab is built for

The current Tasks tab is designed around quick reading and regular return. It is meant to feel like a compact command board: you should be able to understand what is available, what is finished, what is worth prioritizing, and whether your build is mature enough to turn task completions into something bigger than one-time clicks.

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Task categories in the current UI

🏷️ The current category language

The interface groups tasks into readable public-facing categories. These categories help navigation first: they make it easier to see whether a task belongs to the game’s own guide ecosystem, the community layer, partner material, support routes, radio-related tasks or the wider SONO / Koii orbit.

πŸ“š Current task categories
Game Guides & Articles Support & Special Community & Social Partners & Field Recording Reverie-Field Radio Koii / Sono Ecosystem Other Tasks
These categories help players read the list quickly. The reward logic itself is driven by completion, level, talents, statuses and relic build state.
🧭 Why this matters in practice

The category shell makes route planning easier. Some players like to clear guide-linked tasks first, some prefer social and partner routes, and others use the task tab as a background progression tool while focusing on listening or relic systems. The category layout supports all three playstyles cleanly.

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How task completion works

βœ… One completed task resolves as one reward event
  • Each task completion grants its reward package once when the task is successfully checked.
  • The package can include instant Points, permanent passive listening boost, fragments, and later-game relic rolls.
  • A completed task remains completed until the weekly completed-task reset becomes available and is used.
🧠 The important distinction

Tasks have two reward tempos at the same time. The first is immediate: Points and fragments arrive now. The second is persistent: the passive boost from task completion stays with your account and changes the value of future listening sessions.

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Instant Points per completed task

πŸ“ˆ Base Points by current level

The instant task payout is level-scaled. The game reads your current level at the moment of completion, then applies the task reward ladder.

Player level Base Points per completed task
1–3 50,000
4–7 130,000
8–10 230,000
11–15 450,000
16–20 1,900,000
21–25 8,250,000
26–30 10,500,000
31–35 51,000,000
36–40 102,500,000
41–44 147,500,000
45–47 305,000,000
48–50 1,510,500,000
51–53 3,110,000,000
54–56 5,350,000,000
57–60 10,250,000,000
🎭 How task Points are boosted
  • Task Artisan: +15% task Points per talent level, applied to the base reward.
  • Mining Pass: Γ—2 to task Points.
  • Sonic Explorer Status: another Γ—2 on top.
The order is important: first the Task Artisan increase is applied to the base value, then Mining Pass and Explorer multiply the result.
πŸ“Œ What this means

Tasks scale from a compact early-game source into a very serious mid- and late-game Points lane. A developed account with strong task talent investment and both status multipliers can turn the same finished task into a much heavier reward event than the base ladder alone suggests.

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Permanent passive listening boost

🎯 Every completed task also strengthens future listening

Task completion is not a closed reward loop. Each completed task permanently adds to your global passive listening boost, so the task tab keeps paying long after the one-time completion reward is gone.

πŸ“Š Base passive boost per task without GM Reset
Player level Base permanent passive boost from one completed task
1–10 +50%
11–20 +100%
21–30 +150%
31–40 +300%
41–45 +500%
46–50 +700%
51–55 +2,000%
56–60 +5,000%
🎭 Task Artisan and Grandmaster scaling
  • In normal mode, Task Artisan adds +700% permanent passive boost per talent level to each completed task.
  • With Grandmaster Reset active, each completed task gives at least +100,000% permanent passive boost.
  • With Grandmaster Reset active, Task Artisan adds another +50,000% per talent level to each completed task.
  • Grandmaster Relic doubles the final passive task boost, including both the base part and the Task Artisan part.
🧠 Why this layer matters so much

The permanent passive boost is what turns Tasks from a one-time utility tab into a compounding part of the account. Even if you are not playing Tasks as your main lane, completed tasks continue shaping the value of future listening rewards.

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Relic Fragments from tasks

🧩 Fragment reward per completed task
  • +1 base fragment per completed task
  • +1 additional fragment for each level of Task Artisan
  • +1 extra fragment if you have Sonic Explorer Status
πŸ”— Why tasks and fragments belong together

Tasks feed directly into relic progression. Even when you are running the tab mainly for Points and passive boost, the fragment layer quietly builds your next crafting step in the background.

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Relic drops from tasks

πŸ’Ž Task relic generation

Tasks can become a relic source once the build is mature enough. This is not active from the start. It opens only after the account invests into the correct talent pair.

πŸ”“ Unlock condition
  • You need Task Artisan 10.
  • You also need Sonic Scholar 10.
  • Once both are active, each completed task gains a relic roll.
🎲 What one completed task can roll
  • Each completed task performs one relic roll.
  • The resulting relic can be anything from Simple up to Legendary.
  • Rarity is random.
  • If you have Field Recordist Bag 10, the dropped task relic gets a 5% duplicate chance.
A duplicate creates one extra copy of the same relic rarity from that same task completion.
πŸŽ’ Why Bag matters here

Once tasks start dropping relics, Field Recordist Bag stops being a side detail and becomes part of the expected value of the lane. The task screen stays the same, but the account behind it is now rolling an additional premium branch on every successful completion.

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Weekly completed-task reset

πŸ” A weekly return path

The current task system includes a weekly completed-task reset. Once unlocked, it reopens finished tasks and lets the tab come alive again. This is a build feature, not a default baseline.

πŸ”“ Unlock requirements
  • 5 equipped Tasks relics
  • Task Artisan 10
  • Daily Amplifier 10
The task stats shell shows this unlock path directly in the interface until all three conditions are satisfied.
⏳ Cooldown and blocking rules
  • If the reset is available, the UI shows that it is ready.
  • If the reset is not currently available, the UI can show a cooldown timer until the next reset moment.
  • After a talent reset, the weekly task reset is blocked for 7 days.
  • Resetting talents now also delays the weekly task reset timer.
πŸ“Œ Why Daily Amplifier is tied to this

The weekly reset is not framed as a pure task-only mechanic. The requirement of Daily Amplifier 10 ties it to a broader account rhythm: a task build strong enough to reopen itself weekly is expected to be anchored to a mature daily engine as well.

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Talents, statuses and Grandmaster synergies

Task Artisan

The central task talent. It raises task Points, permanent passive boost, fragment gain, unlocks task relic drops at 10, and participates in GM mirror eligibility at 15.

Sonic Scholar

Required together with Task Artisan 10 to open task relic drops.

Field Recordist Bag

At level 10 it gives task relic drops a 5% duplicate chance.

Mining Pass

Multiplies task Points by Γ—2 after the Task Artisan increase has already been applied.

Sonic Explorer Status

Adds another Γ—2 on task Points and gives +1 extra fragment per completed task.

Grandmaster Relic

Doubles the final passive task boost and is part of the GM mirror package for task relics.

πŸ‘‘ Grandmaster mirror synergy

Task relic generation can spill beyond the player who completed the task. If a task generates a relic for you and your referrer has the full Grandmaster eligibility package, that referrer can receive a mirror copy of your task relic.

  • The referrer must have an active Grandmaster Reset.
  • The referrer must own a Grandmaster Relic.
  • The referrer must have Task Artisan 15+.
  • When those conditions are satisfied, each such referrer has a 10% chance to receive a GM mirror copy of your task relic.
🧠 What this means for build planning

Tasks sit at the intersection of several systems at once: the direct task talent line, listening reward scaling, fragment generation, relic progression, daily unlock structure, and Grandmaster referral-side mirror routes. The lane becomes much stronger once those systems stop being developed separately.

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Tasks in Active Resonance

πŸ”Š Tasks-school relics

Tasks is one of the full Active Resonance schools. Once Tasks relics are equipped, they stop being inventory pieces and become part of the account’s live task build.

✨ Tasks-school affix families

Direct task affixes

  • Task Points
  • Task Relic Roll
  • Task Passive Boost

Shared relic-pressure affixes

  • Any Relic Drop
  • Rare Tier Roll
  • Epic Tier Roll
  • Legendary Tier Roll
In practice, this means Tasks-school relics can shape both the direct value of the task lane and the rarity pressure of the relics that task completions can generate.
πŸ“‹ What the three main task affixes really do
  • Task Points raises the Points gained from completed tasks.
  • Task Passive Boost strengthens the permanent listening boost layer gained from completed tasks.
  • Task Relic Roll raises the strength of task relic generation once the relic-drop unlock conditions are met.
πŸͺ’ Phrase chains and task builds

Tasks-school relics follow the same phrase-chain rules as the rest of Active Resonance. If multiple equipped task relics belong to the same secret phrase family, phrase resonance multiplies the group’s combined active affixes using the standard phrase thresholds.

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Tasks school set: Work Chorus

🎼 Work Chorus

The Tasks school set is called Work Chorus. It follows the standard school thresholds: 3 / 5 / 8 / 11. Every reached tier stacks into the final total.

πŸ› οΈ Work Chorus β€” Tasks

  • 3 pieces: +6% Task Points
  • 5 pieces: +8% Task Passive Boost
  • 8 pieces: +14% Task Points, +7% Task Relic Roll, +3% Any Relic Drop
  • 11 pieces: +24% Task Points, +16% Task Passive Boost, +14% Task Relic Roll, +6% Any Relic Drop, +3% Rare Tier Roll
Total at 11 equipped Tasks relics:
+44% Task Points β€’ +24% Task Passive Boost β€’ +21% Task Relic Roll β€’ +9% Any Relic Drop β€’ +3% Rare Tier Roll

🧠 Why this set matters

  • The 3-piece tier sharpens the immediate reward lane.
  • The 5-piece tier begins to build the permanent-value lane.
  • The 8-piece tier starts pushing task relic pressure upward.
  • The 11-piece tier turns Tasks into a full resonance build rather than a support lane.

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Soothe Sauce and Tasks-school amplification

πŸ«™ Soothe Sauce on the Tasks lane

Soothe Sauce is the bridge between the main talent tree and Active Resonance. For Tasks-school relics, the matching main talent is Task Artisan.

πŸ“ Matching-school rule

Tasks-school amplification = +2% Γ— min(Soothe Sauce level, Task Artisan level)

Soothe Sauce Task Artisan Applied levels Bonus on equipped Tasks relic affixes
3 7 3 +6%
5 5 5 +10%
8 10 8 +16%
10 10 10 +20%
⭐ Extra upgrade effect

Every level of Soothe Sauce also adds +0.1 percentage points to Super Talent proc chance on eligible relic upgrades. That matters for Tasks-school relics too, especially once the lane becomes part of a long-term resonance build.

🧠 Why the pairing is strong

Task Artisan already raises direct task rewards on the talent side. Soothe Sauce lets that same investment reach into equipped Tasks-school relics and amplify their affixes. That closes the loop between the task tab and the relic board.

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Practical build and progression strategy

βœ… Early task play
  • Use tasks for reliable early Points and the first layer of permanent listening boost.
  • Do not look at the tab as a one-time cleanup list; even early task completions keep shaping future listening value.
  • If your build is still young, task Points and passive boost matter more than task relic pressure.
🎭 Midgame task focus
  • Task Artisan becomes the main hinge of the whole lane.
  • Once task rewards are large enough, Tasks start supporting both immediate growth and long-session listening value at the same time.
  • Fragments from tasks begin to matter more because they feed directly into relic shaping.
πŸ’Ž Mature task build
  • Push into Task Artisan 10 + Sonic Scholar 10 if you want Tasks to become a relic source.
  • Add Field Recordist Bag 10 if you want the relic branch to feel worth the time.
  • Equip Tasks-school relics and build toward Work Chorus thresholds instead of using random filler pieces.
  • Bring in Soothe Sauce once Task Artisan is developed enough to justify matching-school amplification.
  • Plan for the weekly completed-task reset by working toward 5 equipped Tasks relics, Task Artisan 10 and Daily Amplifier 10.
πŸ‘‘ Late-game task identity
  • Grandmaster accounts turn task passive boost into a much heavier long-term layer.
  • Grandmaster Relic doubles the final passive task boost.
  • Task Artisan 15 becomes part of the mirror route for referral-side GM relic copying from task drops.
  • The task lane then stops being local account growth only and starts touching referral-side premium duplication logic.
🚫 Common mistakes
  • Treating task rewards as β€œjust Points” and ignoring the permanent boost layer.
  • Developing Task Artisan but never finishing the Sonic Scholar gate for task relics.
  • Ignoring Tasks-school relics while expecting the weekly reset to matter.
  • Using a talent reset carelessly and then wondering why weekly task reset is blocked for 7 days.
  • Stacking random relics instead of building toward Work Chorus thresholds.

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FAQ

❓ Common questions

Do tasks only pay once?

  • Each task completion pays once while the task is in its completed state.
  • The weekly completed-task reset can reopen completed tasks once its unlock conditions are satisfied.

What is the most important hidden part of tasks?

  • The permanent passive listening boost.
  • It keeps paying through future listening sessions long after the one-time task Points are already gone.

When do tasks start dropping relics?

  • When both Task Artisan 10 and Sonic Scholar 10 are active.

How do I make task relic drops stronger?

  • Develop the task relic route through Tasks-school Active Resonance.
  • Build toward Work Chorus thresholds.
  • Use Soothe Sauce with Task Artisan for matching-school amplification.
  • Bring in Field Recordist Bag if you want duplicate pressure too.

Why can’t I use the weekly task reset yet?

  • You need 5 equipped Tasks relics, Task Artisan 10 and Daily Amplifier 10.
  • If you recently reset talents, the weekly task reset is also blocked for 7 days.

Do task categories change rewards?

  • No.
  • Categories help navigation and reading. Reward strength comes from completion state, level, talents, statuses and relic build state.

What makes the biggest difference to task Points?

  • Level sets the base reward ladder.
  • Task Artisan raises that base.
  • Mining Pass and Sonic Explorer Status then multiply the result.

What is the cleanest way to think about a strong task build?

  • Task Artisan gives the lane its backbone.
  • Tasks-school relics give it shape.
  • Soothe Sauce and Work Chorus give it polish.
  • Grandmaster systems give it scale.

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