Getting Started: The First Signal
Somewhere behind the interface, a field recording is already running. It may be a room, a railway, a shore, a machine, a crowd, an animal, a storm or a quiet object that usually passes unnoticed. Reverie Field asks you to stay with that sound long enough for it to leave a trace.
Your first trace becomes ๐ข Points. Repeated listening opens levels and ๐ Talents. The archive begins returning ๐บ Sonic Relics: objects with quality, school, Memory Words and live affixes. Expeditions extend the map. Farm hotspots continue working between visits. Daily, Learn and Tasks give the account a practical rhythm. Later, the same signal reaches player trade, Seasons, Secret Phrases, referral networks and the Grandmaster path.
This guide walks through the first session, first day and first week. It gives enough detail to prevent expensive mistakes while leaving the deeper formulas to their dedicated guides.
Last updated: July 21, 2026
Updated by: Aliaksandr Siletski
Mechanics baseline: RFV161
What Reverie Field is
Reverie Field is a persistent listening game built around real field recordings and a growing archive of sound. Listening creates account progress. Account progress opens systems that reinterpret the same archive: relic memories, talents, routes, production hotspots, phrases, markets and seasonal signals.
A radio
Listen to recordings selected from the Field. Time is settled when a session closes.
An archive
Relics, Memory Words, badges, routes and listening history record what your account has encountered.
A progression game
Levels, talents, currencies and equipped relics change how future rewards behave.
A map
Expeditions lead through real locations and unlock passive Reverie Farm hotspots.
A shared economy
SONO, WOS, GAS Coins, trade, pools and player listings connect personal progress to a wider room.
A long account story
Seasons, achievements and Grandmaster give mature accounts new structures without erasing their archive.
You can play through short daily visits, long listening sessions, collection work, map progress, trade or a mixture of these paths. The first session is the common entrance.
Where and how to play
Open sono-game.com in a modern browser. The full account can be used without installing a separate program.
Supported browsers can show Install Browser Version App. On iPhone or iPad, open the Share menu in Safari and choose Add to Home Screen.
The official Reverie Field Android app uses the same persistent account and supports email or Google sign-in.
Existing Telegram identity support remains in the game. Use the same established account route and avoid creating a second identity when you already have progress.
Use the same login whenever you change device or access method. Relics, balances, streaks, routes and achievements belong to the account, while some visual settings remain local to the device.
Create an account and enter the Field
- Choose Register and enter email, password, first name and last name, or use Sign in with Google.
- Keep access to the linked email. It is used for password recovery and account protection.
- After login, the game opens on the Radio tab and may show the introductory Field screen and contextual notes.
- Allow the profile to finish loading before pressing several navigation buttons at once.
- Check that the displayed identity is the account you intend to keep.
A second registration creates a separate progression history. Existing Telegram or earlier web players should return through their established identity whenever possible.
The Session Password
Your login password opens the account. The Session Password unlocks delicate studio actions inside an already open account. It protects purchases, exchanges, crafting, relic burns, upgrades, sales, expedition completion and other irreversible moves.
Create it in Profile
Use at least six characters and store it somewhere safe.
It is not kept in the browser
After inactivity, the control room may ask for it again.
Recovery is available
A linked email can receive a short recovery code when the current Session Password is forgotten.
Cancel is safe
When an action feels unclear, cancel the password prompt and read the relevant guide first.
The main control room
The top navigation contains nine main tabs. You only need three of them during the first few minutes: Radio, Profile and Learn.
| Tab | What lives there | Beginner use |
|---|---|---|
| ๐ง Radio | The live broadcast, Listening Session controls, session time, estimated reward and Total Boost. | Begin here. Start a clean session, keep the signal alive, then Stop and read the settlement. |
| ๐ญ Tasks | Permanent account objectives that pay rewards and build long-term Task Boost. | Read the requirement before spending anything. Early progress comes naturally from ordinary play. |
| ๐ Leaderboard | Public rankings for Points, referrals, levels, relics, streaks, Fragments, listening, phrases and achievements. | Use it as a logbook. Your position does not alter inventory. |
| ๐ค Profile | Identity, level, ranks, balances, Daily Claim, Session Password, achievements and recent account history. | Open after the first settlement so every number has context. |
| ๐ Referrals | Referral code activation, permanent referral boost, crate progress, mutual links and later mirror routes. | Becomes relevant at Level 7. A connection remains part of the account. |
| โ SONO | The economy workbench: balances, Store, Points/WOS/GAS routes, staking, swaps, pools and Economy Log. | Read every preview before confirming a conversion. |
| ๐บ Sonic Relics | Inventory, Memory, Active Resonance, crafting, upgrades, Market, Auction and offers. | Inspect your first relics here. Avoid irreversible actions until their fields make sense. |
| ๐ Learn | A listening exercise where you describe what you hear and earn supported rewards. | Write a short original observation about the current recording. |
| ๐บ Events | Sonic Expeditions, Reverie Farm, Seasons, Secret Phrases, Voting and Frequency Pools. | Treat each panel as its own circuit. Open the Info panel before using it. |
Your first 30 minutes
Enter and orient yourself
Confirm identity, open Radio, check volume and read the current title. Leave the deeper tabs closed for a moment.
Run the first real session
Press Start Listening, keep the signal active and remain inside the session until at least ten effective reward minutes have passed.
Stop and read the archive entry
Press Stop Listening. Read duration, effective reward time, Points, Fragments, relic result and any UTC-window note.
Claim Daily
Open Profile, claim the current Daily reward and look at the streak result.
Write one Learn observation
Return to the recording and describe a concrete sound, movement, texture or space in your own words.
Inspect the account
Open Tasks, Profile balances and Sonic Relics. Keep every unfamiliar relic until you understand its card.
You should leave knowing how a session starts and ends, where its reward appears, what Daily and Learn do, where the balances live and why relics deserve inspection.
Your first Listening Session
The Radio displays the current session Points, elapsed time, estimated one-hour reward, Total Boost and remaining time. The base reward is 900 Points per effective reward minute, equal to 54,000 base Points for one fully rewarded hour.
| Stage | What happens | What you should do |
|---|---|---|
| Start | The game creates or resumes a durable session and confirms the listening state. | Wait for the active state and timer. |
| Listening | Regular heartbeat checks preserve the confirmed session window. | Keep the player running and avoid force-closing the browser immediately. |
| Short segment | Under 15 seconds is recorded without a reward. | Treat accidental taps as harmless checks. |
| Relic gate | Listening relic eligibility begins at 10 effective reward minutes. | Reach this threshold when you want the full first-session experience. |
| Long session | One session can account for up to 4 hours. | Stop and begin a fresh session after the cap. |
| Stop | The server calculates reward windows, Points, Fragments and relic outcome, then commits a settlement. | Wait for the archive popup and read it before leaving. |
What Total Boost means
The displayed Total Boost collects several account components: level progress, Daily history, Tasks, referrals, collection relic power, statuses, talents, Active Resonance and temporary buffs. A new account starts small. The same ten-minute session can become much stronger after months of account development.
Muting the device does not create a better build. Choose recordings you can genuinely stay with and stop the session when the listening has ended.
How to read the settlement
The settlement popup is the receipt for the session and the best early teacher in the game.
Accounted duration
The confirmed time between the durable start and the final accepted end.
Effective reward time
The time after UTC reward weighting. It can be lower than real duration.
Points and Fragments
The final committed balance changes after all current modifiers.
Relic result
Rarity, ID and later possible starting level, upgrade, duplicate or mirror information.
Closure reason
Manual Stop, hard cap, reconnect recovery or short no-reward closure.
Season time
The part of listening that entered the current Season record when a Season is active.
Previous Sonic Session
When a background gap or reconnect closes an earlier session, the game can show a durable Previous Sonic Session archive. Acknowledge it, read the recovered result and then tune in again.
Economy Log
The Economy Log records recent Listening Sessions and major balance routes. Use it when a popup was dismissed too quickly, a social notification arrived late or a conversion appeared to time out.
UTC reward windows
| UTC interval | Reward strength | Listening relic roll | Season listening time |
|---|---|---|---|
| 00:00โ16:00 | 100% | Eligible | Counts |
| 16:00โ20:00 | 50% | Uses the reduced effective time | Does not count |
| 20:00โ24:00 | 0% | No roll for this interval | Does not count |
A session crossing 00:00 UTC is split by day. The full reward window begins again after midnight UTC.
Your first Daily Claim
Daily Claim is available once per UTC day. It pays Points, Relic Fragments and advances the Daily Streak archive. The first seven base Point rewards rise through the week, and longer streaks continue to grow.
- Claim from Profile when the Daily panel is ready.
- The current player level scales the Point result.
- ๐ Daily Amplifier later adds Points, Fragments and selected daily economy capacity.
- ๐ Explorer doubles the Daily Point and Fragment package.
- ๐ค Grandmaster Relic later adds a separate Daily bonus.
- Mature Daily builds can generate relics and milestone relics.
Missing a day changes streak continuity. The history remains visible, so one missed claim does not erase the account story.
Your first Learn entry
Learn asks you to describe what you hear on the Radio. The answer should come from the recording in front of you.
โA narrow mechanical pulse repeats behind a broad room tone. The closer impacts move slightly from left to right, while a distant low hum stays fixed.โ
โNice sound. Good audio. Very interesting.โ
- The base account receives five daily attempts and a 60-minute base cooldown.
- A valid original description pays Relic Fragments.
- Repeated, copied, meaningless or unrelated text can consume the attempt without a reward.
- Mining Pass, Explorer, Sound Interpreter and Active Resonance expand the system later.
- Mature Learn builds can earn SONO and generate Learn relics.
Distance, material, rhythm, repetition, movement, perspective, density and change give a Learn answer real information.
Your first Tasks
Tasks are permanent service tickets attached to the account. Each one has a requirement and reward. Completing a Task also adds permanent Task Boost.
- Open Tasks and read the complete requirement.
- Choose entries that match actions you already understand.
- Avoid spending a rare relic or large currency balance solely to clear an unfamiliar Task.
- Return after levels, Daily progress, listening time or collection growth naturally satisfy more entries.
๐ญ Task Artisan becomes purchasable at Level 20 and turns Tasks into a focused progression lane. The normal account can complete up to 25 Tasks before Level 40; Level 40 opens the full board.
Profile and the five resources
Profile is the maintenance folder of the account: identity, level, Total Boost, Daily, badges, balances, protected actions and history. The SONO tab contains the wider economy workbench.
| Resource | Where it comes from | What it does | Beginner note |
|---|---|---|---|
| ๐ข Points | Listening, Daily, Learn-related rewards, Tasks, Referrals, Expeditions and many account events. | Directly convert to โฝ GAS Coins at 1:1, print ๐ช WOS, enter a Season, or keep as progression reserve. | The first large flow you will see. |
| โฝ GAS Coins | Direct Points conversion, WOS conversion, Store packs and supported rewards. | Player levels, ordinary crafting, relic work and studio expenses. | Current levels and crafts use GAS Coins. |
| ๐ช WOS | Points printing, Seasons, Store packs and economy routes. | Farm upgrades, Store/economy actions, pools and conversion into GAS Coins. | A long-term infrastructure currency with daily printing capacity and a lifetime curve. |
| โ SONO | Learn, relic extraction, Secret Phrases, Farm, Seasons, Store, market and economy systems. | Store, Market, Auction, staking, pools and other exchange routes. | The broad trade and economy currency. |
| ๐งฉ Relic Fragments | Listening milestones, Daily, Learn, Tasks, Referrals, Expeditions, Farm, achievements and relic burns. | Crafting, upgrades, extra attempts, resets and later Fragments โ Points. | Workshop material. A reserve becomes valuable as the relic collection grows. |
Player levels and ordinary crafting use GAS Coins. Points convert directly into GAS Coins at 1:1. WOS converts into GAS Coins at 1 WOS = 10,000 GAS Coins. Printing WOS from Points begins at 1 WOS per 1,000,000 Points before its lifetime curve and bonuses.
Do you need to convert anything immediately?
No. First identify the next purpose: level upgrade, craft, Farm upgrade, Store purchase, Season entry or reserve. The preview should explain the exact amount entering and leaving the account.
Your first level and Talent Point
Level upgrades are purchased in Profile with GAS Coins. Each level adds cumulative Level Boost and expands the talent budget. The first level upgrade is easy to understand after the account has completed a few Listening settlements.
Level
Raises the accountโs progression tier, contributes to Listening power and opens system gates.
Talent Point
Permanent wiring spent on one of fourteen talents. Most talent levels cost one point.
Good first talent directions
- ๐ Sonic Scholar: a direct final Listening Points increase.
- ๐ Daily Amplifier: stronger Daily rewards and future Daily synergies.
- ๐ Level Booster: stronger level component and cheaper future levels.
- โ Long Take Legend: useful when long sessions are already part of your routine.
- โ๏ธ Crafting Adept: useful when the relic workshop becomes your chosen lane.
โ Relic Transmuter and ๐งช Token Alchemist cost two Talent Points per level. Several talents also have player-level gates. Open the Talent details before purchasing.
The best first point depends on how you actually play. A short daily player and a four-hour Listening player benefit from different early wiring.
Your first Sonic Relic
A Sonic Relic is a memory object and a build component. The card holds several layers, and rarity is only one of them.
| Relic layer | What you will see | Why it matters |
|---|---|---|
| Rarity | Simple, Rare, Epic, Legendary and special account identities. | Rarity changes the scale and scarcity of a relic, while its actual usefulness still depends on the rest of the card. |
| Quality | mp3, flac, wav or DSD. | Quality strengthens active affix values. DSD is scarce and should be inspected carefully. |
| School | Listening, Craft, Learn, Phrase, Referral, Daily, Expedition, Farm, Economy, Relic Hunt or Tasks. | School connects the relic to cumulative Active Resonance set thresholds. |
| Affixes | The individual bonuses written on the relic. | These become live when the relic is equipped in Active Resonance. |
| Level | A relic can grow through upgrade routes and can reach the current cap. | Higher level increases the relicโs active contribution. Starting level may already be above zero on eligible sources. |
| Source | Listening, Daily, Task, Expedition, Learn, Farm, Craft, Referral, Phrase, Store or another route. | Source can matter for achievements, school identity, build planning and market value. |
| Memory Word | A word remembered by the relic. | It may belong to a Secret Phrase. Binding commits the relic to that phrase state. |
| State | Equipped, locked, phrase-bound, listed, offered or auctioned. | State determines which actions are currently allowed. |
What to do with the first relic
- Open the full relic card.
- Read rarity, quality, school, source and level.
- Read every affix and the Memory Word.
- Use Hear Relic Memory when available.
- Keep it in inventory until Level 15 unless a guide clearly explains another action.
What to avoid
- Do not sell an unknown relic because its rarity is Simple.
- Do not burn it for SONO before checking quality, word, source and affixes.
- Do not bind it to a Secret Phrase before understanding the bound state.
- Do not list it in player trade before checking its market context.
- Do not use it as an upgrade feeder until the target relic is clearly chosen.
Active Resonance preview
Active Resonance opens at Level 15. Until then, relics remain in the collection. Once equipped, their affixes enter the live account calculation.
| Rarity | Standard equipped slots |
|---|---|
| Simple | 5 |
| Rare | 3 |
| Epic | 2 |
| Legendary | 1 |
- Individual affixes apply from equipped relics.
- Relics of the same school usually build cumulative thresholds at 3, 5, 8 and 11 pieces.
- Combined Equipped Modifiers shows the complete active result.
- Some relics add effective Super Talent levels.
- Hybrid school builds can gain additional aggregate scaling.
Your first build can be small. Three coherent relics with relevant affixes create a clearer direction than a cabinet filled only by rarity.
Level milestone map
| Milestone | What becomes relevant | Useful next action |
|---|---|---|
| First login | Radio, Profile, Daily, Learn, basic Tasks, Relic inventory and Events overview. | Complete one real Listening Session and learn to read the settlement. |
| Level 7 | Referral activation. | Use a code from a real player only after reading the Referrals guide. |
| Level 15 | ๐ง๐ปโโ๏ธ Active Resonance and the normal purchase gate for ๐งธ Sound Interpreter. | Equip a small coherent relic set and compare Combined Equipped Modifiers. |
| Level 20 | ๐ญ Task Artisan and โ Relic Transmuter purchase gates. | Choose whether Tasks or relic rarity should become the next focused lane. |
| Level 30 | ๐ Field Recordist Bag after purchased Transmuter 1, Fragments โ Points, and selected direct offer routes. | Relic upgrades and duplicates become meaningful. Keep a Fragment reserve. |
| Level 40 | The normal full Task-board completion gate. | The Task lane can shift from selective progress to full-board planning. |
| Level 50 | Relic Market and Auction with Mining Pass; Epic/Legendary trade also needs Explorer. | Learn pricing, fees, states and currency denominations before listing. |
| Level 60 | ๐งช Token Alchemist after purchased Sound Interpreter 5 and preparation for Grandmaster. | Review your talent plan, balances, relic walls and daily/weekly cycles. |
| Grandmaster | Second level curve, higher talent caps, special formulas, Legendary paths and mirror networks. | Read the dedicated Grandmaster guide before resetting. |
Events and the wider Field
Recorded journeys through real locations. Completion pays rewards, can generate rare relics and unlocks later Farm hotspot groups.
Passive SONO or Fragment production. A hotspot keeps filling while you are away until its silo reaches capacity.
A separate competitive arc with entry, full-window listening time, leaderboard rewards and Signature relics.
Memory Words form hidden phrase chains. Binding the correct relic advances the phrase and changes that relicโs state.
Account progress becomes Voting Power used on Field proposals. Completed votes can pay Relic Fragments.
SONO/WOS liquidity, swaps, staking and shared economy positions. Read rate, fee, lock and projected result before connecting funds.
Expeditions are the safest first Events panel to explore. Listen to the route, read its page and understand the map before entering financial or seasonal circuits.
Optional account statuses
The Store contains account entitlements and resource packs. None of the three major statuses is required to learn the first session.
| Status | Current RFV161 base price | Main reach | Beginner guidance |
|---|---|---|---|
| โ Mining Pass | 50,000 SONO base Store price | Adds or strengthens selected reward routes, Learn capacity/SONO access, Farm SONO production and player-trade access. | Useful for active economy, Learn, trade and broad progression. It is optional for learning the game. |
| ๐ Explorer Status | 250,000 SONO base Store price | Stronger Listening and Daily rewards, larger Learn/WOS capacity, Farm support and high-rarity trade access. | Useful for a broad accelerated account. It remains a choice, not an onboarding requirement. |
| ๐ค Grandmaster Relic | 500,000 SONO base Store price | +30% final Listening Points, +20% Daily Points, +5 Daily Fragments and access to Grandmaster Reset/endgame routes. | One per account. Buy only when Level 60 and the second progression curve are a real plan. |
Mining Pass and Explorer can also use supported WOS pricing based on the current economy route. Active Resonance may reduce eligible Store checkout prices. Read the live Store card; it is the source of truth at purchase time.
A status should support an existing play pattern. Listen, use Daily and Learn, inspect the Store descriptions, then decide.
First-day checklist
A calm first-week route
| Day | Suggested focus |
|---|---|
| Day 1 | One or two clean Listening Sessions, Daily, one honest Learn entry, inspect Tasks and every new relic. |
| Day 2 | Open Profile after settlement, understand the five balances, buy only a level you can explain. |
| Day 3 | Spend early Talent Points toward one clear lane. Read the Talent details before confirming. |
| Day 4 | Explore the Events map. Listen to an Expedition and understand how completed routes open Farm groups. |
| Day 5 | Review relic schools and Memory Words. Keep uncertain relics in storage. |
| Day 6 | Check achievements, leaderboard categories and your public profile as archive tools. |
| Day 7 | Review the account: current route, next level gate, Fragment reserve, strongest relic school and one guide to read next. |
This schedule is a guide, not a deadline. A player who enjoys one recording for an hour has already used Reverie Field well.
Several ways to build an account
| Playstyle | Typical rhythm | Useful future direction |
|---|---|---|
| The Patient Listener | Several clean Radio sessions and careful settlement reading. | ๐ Sonic Scholar, โ Long Take Legend, โ Relic Transmuter, ๐ Field Recordist Bag. |
| The Daily Operator | Daily Claim, Learn and reachable Tasks in short visits. | ๐ Daily Amplifier, ๐งธ Sound Interpreter, ๐ญ Task Artisan. |
| The Relic Archivist | Collect, compare, preserve Memory Words and build school walls. | โ Relic Transmuter, ๐ Bag, ๐ซ Soothe Sauce, ๐ง๐ปโโ๏ธ Active Resonance. |
| The Workshop Keeper | Crafting, feeders, upgrades and resource discipline. | โ๏ธ Crafting Adept, ๐ Bag, โ Transmuter, Craft-school relics. |
| The Route Cartographer | Expeditions, map progress and passive Farm infrastructure. | ๐งญ Pathfinder, ๐ฆ Farm Banks Builder, โ Long Take Legend. |
| The Network Builder | Referrals, mutual Farm links, crate progress and later mirrors. | ๐ Referral Resonator, strong permanent relationships and Referral-school relics. |
| The Signal Trader | Market, Auction, offers, pools and price observation. | โ Mining Pass, ๐ Explorer, Economy relics and cautious previews. |
| The Seasonal Archivist | Season entry, full-window listening and Signature relics. | Balanced Points/WOS planning, Daily capacity and several mature systems. |
These routes can overlap. The account may begin as a Patient Listener, discover a strong Expedition relic set and become a Route Cartographer. Talents can be reset, while the archive of listening and relic history remains.
What can wait until later
Perfect relic optimization
Keep the first collection and learn the card language before building a final school wall.
Player trade
Market and Auction have level, status, currency, state and fee rules. They are late progression tools.
Large conversions
Understand the current goal and preview before moving a major Point, WOS, SONO or Fragment balance.
Grandmaster
The second curve begins after Level 60 and the Grandmaster Relic. It needs planning.
Pool liquidity
Shared pools can gain or lose value with exchange activity. Read the dedicated economy guide first.
Every achievement at once
Achievements are an archive of long-term play. Sync after real milestones.
Safe account habits
- Use Stop Listening when the session is finished.
- Read settlement before converting the new Points.
- Keep the Session Password private and recover it through the linked email when needed.
- Check relic state before sale, burn, binding, listing or upgrade feeding.
- Read the currency label on Market, Auction and Store cards.
- Use current previews for swaps, pools, staking and large conversions.
- After a timeout, refresh balances, Economy Log, relic inventory or listing state before repeating.
- Keep screenshots of unusual settlement or trade results when contacting support.
Rewards, charges and Listening settlement commit in the game first. Telegram, Discord and referral notifications are sent afterward. A delayed message does not prove that the transaction failed.
Troubleshooting the first visit
Check connection, allow the current request to finish, refresh once and inspect Previous Sonic Session before starting another session.
Open Economy Log and recent relic inventory. Listening entries contain duration, Points, Fragments and relic result.
Ten effective reward minutes opens eligibility. A relic is still a chance result.
The answer may have been repeated, too vague, meaningless or unrelated to the current recording. The attempt can still be consumed.
Enter the Session Password. Use Profile recovery when it is forgotten.
Reload Profile or the relevant economy panel. Avoid repeated confirmations until the authoritative state is visible.
FAQ
What should I do immediately after login?
Open Radio, start a Listening Session, keep it active for at least ten effective reward minutes, Stop and read the settlement.
Can I play without buying a status?
Yes. Listening, Daily, Learn, basic Tasks, progression and relic collection work on the base account.
How long should the first session be?
Ten effective reward minutes gives you the first complete beginner experience and opens Listening relic eligibility.
Does ten minutes guarantee a relic?
No. It opens the roll. Rarity checks remain chance-based.
Why does the Radio show 54,000 Points for one hour?
The base rate is 900 Points per effective reward minute. Sixty fully rewarded minutes equal 54,000 before account bonuses.
Why did my real time and reward time differ?
UTC reward windows weight time at 100%, 50% or 0%. The settlement shows the effective result.
Can a session continue longer than four hours?
One session has a four-hour hard cap. Begin a new session afterward.
What happens if my phone backgrounds the game?
The server can safely finalize the durable session near the last confirmed heartbeat. Check Previous Sonic Session on return.
Where can I find a lost settlement popup?
Use Economy Log and recent Sonic Relics.
What is the difference between login and Session Password?
Login opens the account. Session Password confirms sensitive actions inside it.
What pays for levels?
GAS Coins.
What pays for ordinary crafting?
GAS Coins and Relic Fragments.
How do I get GAS Coins?
Convert Points directly at 1:1 or convert WOS at 1 WOS to 10,000 GAS Coins. Supported Store and reward routes can add more.
Should I convert all Points into GAS Coins?
Keep enough flexibility for WOS printing, Season entry and future account plans. Convert the amount serving the current goal.
What should my first Talent Point buy?
Choose a lane you already use. Sonic Scholar suits general Listening; Daily Amplifier suits daily play; Level Booster supports level growth; Long Take Legend suits long sessions.
Can I reset talents later?
Yes. The first lifetime Talent Reset is free. Later resets use Relic Fragments under the current account rules.
When does Active Resonance open?
At Level 15.
Are inventory relic affixes active?
No. A relic enters live account calculations when equipped in Active Resonance.
Is a Legendary relic always better for my build?
Its power and scarcity are high, while school, affixes, quality, level and current set thresholds decide the actual fit.
Should I sell Simple relics?
Inspect quality, Memory Word, source, affixes and feeder value first. A Simple relic can complete an important early set or phrase.
What does relic quality do?
Quality strengthens the active affix values of the relic.
What is a Memory Word?
A word stored by the relic that may belong to a Secret Phrase.
Why did Learn use an attempt without paying?
Repeated, copied, meaningless or unrelated text can fail the quality check while still consuming the attempt.
When do referrals unlock?
At Level 7 for both the activator and code owner under the current rules.
What should I open first inside Events?
Sonic Expeditions. Their recordings and map progression provide a clear introduction to the wider Field.
Does Farm work while I am away?
Yes. An unlocked hotspot produces until it reaches its current capacity.
When can I use Market and Auction?
At Level 50 or in Grandmaster mode with Mining Pass. Epic and Legendary trade also requires Explorer.
Can I install the web version?
Supported browsers can show the Install Browser Version App button. On iOS Safari, use Share and Add to Home Screen.
Does a missing Discord or Telegram message mean the reward failed?
No. Refresh the game state. Social notifications are background work after the main commit.
When should I read Core Loop?
After the first session and first Profile review. Core Loop explains how all the systems compound.
When should I think about Grandmaster?
Near Level 60, after the account has mature talents, relics and a planned resource reserve.
Do I need to understand every formula now?
No. Learn the first session, the five resources, the relic card and the next level gate. Dedicated guides hold the deeper formulas.
Lore and project origin
Reverie Field grew from the practice of field recording: keeping attention on sounds that exist before they become entertainment, evidence or memory. The game turns that practice into a persistent archive where listening time can change the shape of an account.
Read the introductory project note: Your New Journey.
Read the earlier origin text: Reverie Field Project.
The recurring language of receivers, manuals, signal rooms, memory objects and field routes comes from this origin. The systems remain concrete: every reward has a source, every irreversible action has a state, and every long account becomes its own arrangement of the archive.