Official player guide

Sonic Expeditions: The Living Route Archive

Sonic Expeditions are recorded passages through the physical world behind Reverie Field. Each route holds a place, a field note, an image and a long-form sound. Listening opens the route as an experience. Completion prints its reward into the account and leaves a mark on the map.

Those marks travel farther than the expedition screen. They open Farm groups, feed an achievement ladder and create a late-game weekly circuit. Expedition Pathfinder raises the immediate reward and the yield of every Farm hotspot. Long Take Legend strengthens the same completion package. Relic Transmuter reshapes the rare route. Grandmaster turns each completed recording into a large Points event, while eligible referrers may catch a reflected relic from the trail.

Last updated: July 20, 2026
Updated by: Aliaksandr Siletski
Mechanics baseline: RFV161

The expedition system in one reading

Open ๐Ÿ—บ Events, choose an available route and listen to its recording. The Complete action becomes available when the expedition audio has reached the end. A rewarded completion pays a level-based ๐Ÿ”ข Points package, a ๐Ÿงฉ Fragment package and an Epic-or-Legendary relic roll. The route then moves to Completed. Expedition Pathfinder and Long Take Legend add separate copies of the base reward; โ› Mining Pass affects Points, while ๐ŸŒŒ Explorer affects Points and the Fragment base. Active Resonance scales the finished package and the relic thresholds. Completed route groups permanently open deeper ๐ŸŒฟ Farm sections. Pathfinder 10 with Daily Amplifier 10 reopens the completed archive every seven days.

50 / 100base Fragments without / with Explorer
0.5%base Epic-or-Legendary threshold
7 daysweekly reward-reuse cycle
1.6TGrandmaster Points base

What Sonic Expeditions are

๐Ÿงญ A recorded route

A full expedition has an archive page with title, descriptive field text, image, audio, author and recording gear.

๐ŸŽง A listening passage

The route is heard before it is completed. Replay remains available after its reward has been collected.

๐ŸŽ A completion event

A valid completion grants Points, Fragments and the current expedition relic checks.

๐ŸŒฟ A map key

Main-route progress permanently unlocks groups of Farm hotspots spread across the same landscape.

Listening, completion and Farm access are separate states. Playing a recording raises its listen count. Completing it grants the expedition package. The completed route can later serve as an unlock key even when its one-time reward has already been collected.

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The combined Expedition and Farm map

Events opens one shared landscape for Expeditions and Reverie Farm. The map remembers different types of signal: full routes, short Spot Sounds, Farm hotspots and map transitions.

Map layer Current RFV161 state
๐Ÿ—บ Main map The active Sonic Expedition route, six route groups and the main Expedition-driven Farm progression.
Second map The visual layer exists, while its Expedition route is currently empty and the map remains unavailable in normal play.
BG Farm / Crete An invite-only Farm layer reached through a mutual referral with `bgiannarakis80`. It currently has Farm hotspots and no Expedition completion route.
  • The map has its own audio volume control.
  • Some map sounds are one-shots; others can loop until stopped.
  • Full-screen map view supports desktop and touch interaction.
  • A marker marked Soon represents a route that is present in the visual route but absent from the current expedition database.
  • A missing database route does not block progression through earlier groups.

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Current main route groups

The main route is ordered. A later group opens when every existing expedition from every earlier group is complete.

Group Expedition IDs Route chapter Progress meaning
0 1 Sea route The opening route and the first expedition-driven Farm key.
1 9, 5 Forest and storm Both routes complete the second route group.
2 8, 27 River and field The route moves inland through water and open terrain.
3 13, 14 Train and station A paired transport chapter.
4 17, 20 Tram city and square The urban route group.
5 22 Metro The current final marker in the main route array.
Farm uses the same route history

A Farm hotspot with unlock group 3 reads completion of route groups 0, 1 and 2. Group 3 itself becomes the next chapter, rather than another requirement behind the same door.

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Route markers, Spot Sounds and transitions

๐Ÿงญ Expedition marker

Opens a full archive page and can carry completion rewards, Farm progress and weekly reuse.

๐ŸŽถ Spot Sound

Plays directly from the map as a short sonic detail. It has no expedition completion package.

๐Ÿ—บ Transition

Moves between map layers when the target map is available. It does not count as a completed route.

A Spot Sound can be replayed as part of map exploration. It does not grant Points, Fragments, relics, Trail Take progress or Expedition-driven Farm access.

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Inside an Expedition

Field page

The route can show its title, location text, main image, author, equipment notes and an optional photo gallery.

Expedition player

The first Play action during that opened page records one listen for the route. Repeated Play actions in the same visit do not continually raise that counter.

Completion state

The official client reveals the Complete action when the expedition audio has ended.

Reward summary

The completion popup reports final Points, Fragments, talent and status layers, Grandmaster base, relic, duplicate, mirror and Active Resonance results.

Audio playback and reward completion use different requests. A route can be heard again after completion without printing another reward. The reward route checks the authoritative completion ledger.

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Open โ†’ Listen โ†’ Complete โ†’ Archive

  1. Open Events and enter the Expedition map.
  2. Choose an available full-route marker.
  3. Read the field note and start the recording.
  4. Listen until the route reaches its completion state.
  5. Press Complete and provide your Session Password when the account uses one.
  6. Read the final reward summary.
  7. Return to the map; the route now appears in the completed archive.
  8. Check newly opened Farm groups or the next route chapter.
Available routeโ†’ Audio heardโ†’ Protected Completeโ†’ Points + Fragmentsโ†’ Relic checksโ†’ Permanent route mark

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Reward-cycle rules

  • A route normally grants its expedition package once.
  • Replay remains available after completion.
  • Listen count and completion reward are separate.
  • Every rewarded completion runs the current Points, Fragment and relic formulas.
  • Weekly reuse creates a new reward cycle for previously completed routes.
  • A route completed during that weekly cycle becomes completed again and waits for the next eligible cycle.
  • Farm unlocks earned from real route progress are saved permanently before a weekly reset clears completion marks.
Weekly reuse covers the reopened archive

The first replay consumes the weekly-ready state and starts the new seven-day timer. It also clears the old completion marks before finishing the selected route again. Other routes from the reopened archive remain available for completion during that cycle.

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Normal Expedition Points base

The playerโ€™s current level selects one base. Grandmaster Reset replaces this table with its own fixed base.

Current level Base Points per rewarded completion
1โ€“3 250,000 ๐Ÿ”ข
4โ€“7 300,000 ๐Ÿ”ข
8โ€“10 500,000 ๐Ÿ”ข
11โ€“15 1,000,000 ๐Ÿ”ข
16โ€“20 2,000,000 ๐Ÿ”ข
21โ€“25 5,000,000 ๐Ÿ”ข
26โ€“30 15,000,000 ๐Ÿ”ข
31โ€“35 30,000,000 ๐Ÿ”ข
36โ€“40 50,000,000 ๐Ÿ”ข
41โ€“44 550,000,000 ๐Ÿ”ข
45โ€“47 2,500,000,000 ๐Ÿ”ข
48โ€“50 5,850,000,000 ๐Ÿ”ข
51โ€“53 10,500,000,000 ๐Ÿ”ข
54โ€“56 20,500,000,000 ๐Ÿ”ข
57โ€“58 40,000,000,000 ๐Ÿ”ข
59โ€“60 160,000,000,000 ๐Ÿ”ข

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Points formula and build layers

Points before Active Resonance = Base ร— (1 + 0.50 MP + 1.00 Explorer + 0.20 ร— Pathfinder + 0.10 ร— Long Take Legend)
Layer Expedition Points effect Calculation style
โ› Mining Pass +50% of base. Adds half of the selected base.
๐ŸŒŒ Sonic Explorer Status +100% of base. Adds one full base copy.
๐Ÿงญ Expedition Pathfinder +20% of base per effective level, capped at 15 for this reward formula. PF15 adds three full base copies.
โœ’๏ธ Long Take Legend +10% of base per effective level, capped at 15. LTL15 adds one and a half base copies.
๐Ÿง˜๐Ÿปโ€โ™€๏ธ Expedition Rewards Scales the assembled subtotal after the previous layers. Applied separately to Points and Fragments.
Worked normal Level-60 example

Level 60 supplies a 160,000,000,000-Point base. With Mining Pass, Explorer, Pathfinder 15 and LTL 15:

  • Base: 160B.
  • Mining Pass: +80B.
  • Explorer: +160B.
  • Pathfinder 15: +480B.
  • LTL 15: +240B.
  • Total before Active Resonance: 1.12T Points.

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Relic Fragment formula

Fragments before Active Resonance = Base + 10 ร— Pathfinder + round(Base ร— 10% ร— Long Take Legend)

Without Explorer

Fragment base = 50.

With Explorer

Fragment base = 100.

  • Pathfinder adds 10 flat Fragments per effective level.
  • Long Take Legend adds 10% of the current Fragment base per effective level.
  • Explorer changes both the starting base and the size of every LTL copy.
  • Mining Pass does not affect Expedition Fragments.
  • Grandmaster Reset does not affect Expedition Fragments.
  • Expedition Rewards resonance scales the final subtotal afterward.
Build Fragments before Active Resonance
PF0, LTL0, no Explorer 50 ๐Ÿงฉ
PF15, LTL15, no Explorer 50 + 150 + 75 = 275 ๐Ÿงฉ
PF15, LTL15, Explorer 100 + 150 + 150 = 400 ๐Ÿงฉ

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Grandmaster Expedition Points

Grandmaster base = 10 ร— maximum normal Level-60 base = 1,600,000,000,000 Points

Grandmaster Reset uses the 1.6T base at every current GM level. Mining Pass, Explorer, Pathfinder and Long Take Legend are recalculated from that base. The playerโ€™s current GM level does not reduce it.

Worked Grandmaster example
  • GM base: 1.6T.
  • Mining Pass: +0.8T.
  • Explorer: +1.6T.
  • Pathfinder 15: +4.8T.
  • LTL 15: +2.4T.
  • Total before Active Resonance: 11.2T Points.
GM changes the Points base only

Fragments and expedition relic thresholds keep their ordinary formulas. The Transmuter bonus still requires current player Level 30, even when a Grandmaster account receives the 1.6T Points base at GM Level 1.

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Expedition Rewards in Active Resonance

Expedition Rewards is applied after the ordinary or Grandmaster package has been assembled. The same percentage scales final Points and final Fragments independently, with the added amount rounded to an integer.

Final reward = assembled reward + round(assembled reward ร— Expedition Rewards %)

The modifier can come from direct Expedition-school affixes, class-set thresholds, Soothe Sauce amplification, an equipped Summer Signature and the expedition-focused Secret Phrase seasonal profile.

One percentage, two reward lanes

A +25% Expedition Rewards result adds 25% to the final Points subtotal and separately adds 25% to the final Fragment subtotal.

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Epic and Legendary relic roll

Every rewarded expedition completion performs one cumulative high-rarity roll. Legendary is checked first. When that check misses, the same random value can still fall below the wider Epic-or-Legendary threshold and create an Epic. Expeditions do not generate Simple or Rare relics through this route.

Build state before Active Resonance Legendary threshold Total Epic-or-Legendary threshold Epic-only interval Meaning
Base rewarded completion 0.015% 0.500% 0.485% Runs even before the advanced talent bridge.
PF 10+ + Transmuter 1 + current Level 30+ 0.020% 0.650% 0.630% Transmuter adds +0.005pp Legendary and +0.15pp total threshold.
PF 10+ + Transmuter 5 + current Level 30+ 0.040% 1.250% 1.210% Maximum ordinary Transmuter cap.
PF 10+ + Transmuter 10 + current Level 30+ 0.065% 2.000% 1.935% Grandmaster Transmuter cap.
The 0.5% base roll is always present

Pathfinder 10, Transmuter and Level 30 unlock the extra Transmuter pressure. They do not create the underlying expedition relic roll.

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Relic Transmuter and current-level gates

Additional scaling requirements

  • Effective Expedition Pathfinder 10+.
  • Relic Transmuter 1+.
  • Current player Level 30+.

Per Transmuter level

  • +0.15 percentage points to the total Epic-or-Legendary threshold.
  • +0.005 percentage points to the Legendary threshold.
  • Normal Transmuter cap 5; Grandmaster cap 10.

A Grandmaster who has returned to Level 1 keeps purchased talents, while this Expedition scaling waits until the current GM level reaches 30 again. The base 0.5% / 0.015% thresholds continue to run during that climb.

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Expedition relic duplication

Unlock

  • An expedition relic must first be generated.
  • Effective Expedition Pathfinder 10+.
  • Effective Field Recordist Bag 10+.

Chance and identity

  • Base duplicate chance: 5%.
  • Relic Duplication Chance from Active Resonance can raise it.
  • Final Expedition duplicate chance is capped at 20%.
  • The duplicate keeps the same rarity.
  • It receives its own relic ID, icon, Memory Word and quality.
  • Its source is recorded as `expedition-duplicate`.

The duplicate is awarded to the expedition player. It is separate from the Grandmaster mirror sent through the referral network.

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Grandmaster Expedition mirror

When an expedition creates an original Epic or Legendary relic, each eligible direct referrer receives an independent 15% mirror check.

Receiving referrer requirements

  • Grandmaster Reset.
  • Ownership of the ๐Ÿค‘ Grandmaster Relic.
  • Purchased Expedition Pathfinder Level 15.
  • A direct referral relationship to the expedition player.

What the mirror keeps and rerolls

  • It keeps the original rarity.
  • It receives a new relic ID.
  • Icon, Memory Word and receiving-account quality roll independently.
  • The origin player keeps the full expedition reward.
  • Several eligible referrers can succeed on the same origin relic.
  • The origin duplicate does not create a second set of mirror checks.
Purchased Pathfinder 15 is the mirror key

Effective super-talent levels can improve Expedition formulas. The current mirror receiver query reads the purchased Pathfinder Level-15 row.

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Weekly expedition reward reuse

Unlock

  • Effective Expedition Pathfinder 10+.
  • Effective Daily Amplifier 10+.
  • At least seven days since the previous Expedition reuse began.
  • At least seven days since the last Talent Reset.

How automatic reuse works

  1. The client sees previously completed routes as available when the weekly window is ready.
  2. You open any one of those routes and finish it again.
  3. The server preserves all current Expedition-driven Farm access.
  4. Old completed marks are cleared.
  5. The selected route completes immediately inside the new cycle and receives its full reward event.
  6. The seven-day timer starts from that first replay.
  7. Other reopened routes stay available until you complete them during the same cycle.

What repeats

  • Final Points.
  • Final Fragments.
  • Original expedition relic roll.
  • Bag duplicate check when eligible.
  • Grandmaster mirror checks when an original relic appears.
  • Route completion state and listen history continue from the same expedition identity.
Talent Reset restarts the protection window

A recent Talent Reset blocks weekly Expedition reuse for seven days even when Pathfinder and Daily Amplifier have already been rebuilt to Level 10.

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Expedition progress as a Farm key

Main-map Farm hotspots are divided into Expedition-driven groups. A later hotspot group reads completion of all existing route IDs in the earlier chapters.

Natural route progress

Complete the required Expedition groups in order. Their Farm access is persisted to the account.

One group early: Expedition wall

Equip all 11 Expedition-school relics in Active Resonance.

One more group early: talent bridge

Reach effective Farm Banks Builder 15 and Expedition Pathfinder 15.

Combined early access

The full Expedition wall and the two-talent bridge can reduce the route requirement by two groups.

  • Dynamic early access is written into permanent hotspot state when the Farm is read or used.
  • Weekly Expedition reuse preserves Farm access before clearing completion timestamps.
  • The Second Map has no active Expedition route in RFV161.
  • BG Farm / Crete uses its mutual-referral guest gate instead of Expedition route groups.

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Expedition Pathfinder beyond Expeditions

Farm harvest payout bonus = +3% per effective Expedition Pathfinder level
  • Applies to SONO and Fragment hotspots.
  • Applied to the collected Farm payout.
  • Does not increase silo fill speed.
  • Does not increase silo capacity.
  • Does not raise Farm Luck or relic quality.
  • PF15 supplies +45% Farm harvest payout before later Farm layers.

Pathfinder therefore supports two tempos. The expedition screen pays a large immediate package. The Farm carries a persistent harvest bonus between routes.

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Expedition-school Active Resonance set

Expedition set thresholds are cumulative. Reaching 11 equipped Expedition-school relics includes the contributions from 3, 5 and 8.

Threshold Contribution at that threshold Primary use
3 equipped Expedition-school relics +6% Expedition Rewards Points and Fragments
5 equipped +6% Expedition Relic Roll Epic/Legendary thresholds
8 equipped +14% Rewards, +10% Expedition Relic Roll, +4% Any-Relic Roll Cumulative wall reaches +20% Rewards and +16% source roll
11 equipped +24% Rewards, +16% source roll, +7% Any-Relic, +3.5% Rare+, +1.8% Epic+, +1 Farm group early Cumulative wall reaches +44% Rewards and +32% source roll

Cumulative full wall at 11

  • +44% Expedition Rewards.
  • +32% Expedition Relic Roll.
  • +11% Any-Relic Roll.
  • +3.5% Rare+ tier pressure.
  • +1.8% Epic+ tier pressure.
  • One Expedition-driven Farm group early.

Soothe Sauce

Expedition is paired with Expedition Pathfinder. Matching-school amplification is:

+2% ร— min(effective Soothe Sauce level, effective Expedition Pathfinder level)

This amplification strengthens equipped Expedition-school relic affixes. It does not alter un-equipped inventory relics.

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Seasonal expedition layers

๐Ÿ Solstice Broadcast

An equipped ranked Summer relic adds its current Signature strength to Expedition Rewards.

๐Ÿ Amber Signal Hunt

An equipped ranked Autumn relic strengthens Expedition Relic Roll and contributes generic rarity pressure.

๐Ÿ”ฎ Spring Field Chorus

The expedition-focused Secret Phrase seasonal profile adds +9% Expedition Rewards and +5% Expedition Relic Roll after the first complete Phrase bundle activates the profile.

Separate activation rules

Ranked Signatures require their season relic equipped. Secret Phrase Seasonal Resonance follows the current profile and its completed-bundle gate.

Seasonal layers join the Active Resonance context before final reward or relic-threshold settlement. Their values can therefore support a compact Expedition build or deepen a full eleven-relic wall.

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Trail Take achievement ladder

The archive counts distinct expedition IDs with a completed state. Repeating one route during weekly reuse does not create another distinct route for the ladder.

Achievement Requirement Archive reward
Trail Take I 1 distinct expedition Rank I archive reward
Trail Take II 3 distinct expeditions Rank II archive reward
Trail Take III 5 distinct expeditions Rank III archive reward
Trail Take IV 10 distinct expeditions Rank IV archive reward
Trail Take V 15 distinct expeditions Rank V archive reward
Trail Take VI 20 distinct expeditions 100,000 ๐Ÿงฉ + 75,000 โ˜Ž

The current main route displays ten mapped expedition markers. The achievement ladder continues to twenty routes for the wider and future archive. Trail Take badges enter the Achievement Archive and contribute to Achievement Rank after reward sync.

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Protected actions, commit order and safe retries

Login and password protection

Complete requires an authenticated game session and the Session Password when the account has one.

Completion ledger

A completed route is rejected until weekly reuse is ready.

Reward transaction

Points, Fragments, completion state and generated relic rows are assembled in the authoritative web process.

Post-commit notification

Telegram and Discord messages follow the successful commit and do not decide the reward.

Farm preservation

Expedition-driven Farm access is persisted before weekly completion marks are cleared.

Retry discipline

After a timeout, reload the route list, balances and relic inventory before pressing Complete again.

After a completion timeout

  1. Reload Available and Completed Expeditions.
  2. Check whether the route moved to Completed.
  3. Check Points and Fragment balances.
  4. Check recent relics for an Expedition source.
  5. Repeat only when the route remains available and the reward state is unchanged.

After a delayed mirror or notification

The origin reward is authoritative in the game database. A delayed bot message does not remove a committed relic, duplicate or mirror. Eligible referrers should refresh their relic inventory before treating a delayed notification as a failed roll.

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Complete Sonic Expeditions system map

Layer Rule Effect on the wider game
Map route Ordered expedition markers on the main map. Controls route access and Farm group progress.
Spot Sounds Short map audio moments. No completion reward, relic roll or Farm route credit.
Listen count The first Play action on an opened expedition page records one listen. A listening statistic; it does not grant the completion package.
Completion Protected action after the route audio reaches its completion state. Pays Points, Fragments and relic checks once for that reward cycle.
Normal Points Level-band base plus additive MP, Explorer, Pathfinder and LTL copies. Active Resonance scales the assembled reward afterward.
Grandmaster Points Base becomes 1.6T at every current GM level. The same additive bonuses are recalculated from the larger base.
Fragments 50 base, or 100 with Explorer; Pathfinder adds flat Fragments and LTL adds copies of base. Mining Pass and GM Reset do not alter this lane.
Expedition relic One Legendary-first cumulative roll producing Epic or Legendary. Base thresholds always exist; Transmuter scaling has PF and current-level gates.
Duplicate Bag 10+ and Pathfinder 10+ open a 5% base duplicate check. Active Resonance can raise it to the 20% Expedition duplicate cap.
GM mirror A generated expedition relic can reflect to eligible direct referrers. 15% per receiver with GM Reset, GM Relic and purchased Pathfinder 15.
Weekly reuse Pathfinder 10+ and Daily Amplifier 10+ reopen completed expedition rewards every seven days. The first replay starts the next cooldown; other reopened routes stay available.
Farm progression Completed main-route groups unlock later hotspot groups. Expedition 11-set and Builder15+Pathfinder15 can each move access one group early.
Pathfinder Farm yield +3% harvest payout per effective Pathfinder level on all hotspots. A separate Farm effect; it does not speed silo fill.
Season layers Summer can strengthen rewards, Autumn can strengthen relic rolls, Spring Phrase profile can strengthen both. Each layer has its own equip or bundle condition.

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Expedition strategies

The Route Cartographer

Completes the main route in order and treats every chapter as a permanent Farm key.

Focus: route groups, newly opened hotspots and distinct Trail Take progress.

The Fragment Surveyor

Builds Pathfinder and LTL around Explorerโ€™s doubled Fragment base.

Focus: Explorer, PF15, LTL15 and Expedition Rewards resonance.

The Grandmaster Broadcast

Uses the permanent 1.6T base and stacks additive status and talent copies before Active Resonance.

Focus: Mining Pass, Explorer, PF15, LTL15 and reward affixes.

The High-Rarity Trail

Returns to current Level 30, raises Transmuter and builds source plus tier pressure for Epic and Legendary outcomes.

Focus: PF10+, Transmuter, Expedition Relic Roll and Epic+/Legendary tiers.

The Weekly Archive

Opens weekly reuse with Pathfinder and Daily Amplifier, then clears every reopened route during the cycle.

Focus: seven-day timing, no recent Talent Reset and complete route coverage.

The Farm Pathfinder

Uses Expedition completion, the 11-piece wall and Builder15+Pathfinder15 to open Farm groups early.

Focus: permanent unlock persistence and PFโ€™s +45% Farm payout at Level 15.

The Mirror Beacon

Builds purchased Pathfinder 15 on a Grandmaster referrer and listens for 15% reflections from active referred players.

Focus: direct referral graph, Grandmaster Relic and eligible origin relic events.

The Compact Field Kit

Stops at the 3-, 5- or 8-relic set threshold and keeps the remaining Resonance slots for Listening, Daily or Farm.

Focus: the threshold that serves the current route plan rather than maximum school count.

The best route depends on the archive you already hold

First clears favor map progress. A finished route list favors weekly reuse. A Grandmaster account values the reward base. A mature relic collection can move toward rarity, duplication or the full Expedition wall.

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FAQ

Where are Sonic Expeditions?

Open Events and enter the combined Expedition and Farm map.

Does playing a Spot Sound complete an Expedition?

No. Spot Sounds are map audio moments without the full completion route.

When does the Complete button appear?

The official client reveals it when the expedition audio reaches the end.

Can I listen again after completion?

Yes. Replay remains available; the reward stays completed until weekly reuse is ready.

Does every Play action grant rewards?

No. Play records listening activity. Complete grants the expedition package.

Does Mining Pass affect Expedition Fragments?

No. It adds 50% of the Points base.

How does Explorer affect Fragments?

It changes the Fragment base from 50 to 100, which also doubles every LTL Fragment copy.

Does Pathfinder add 20% to the final reward per level?

It adds 20% of the selected Points base per level. Active Resonance scales the assembled subtotal later.

Does LTL use the final Fragment subtotal?

No. It adds 10% of the 50-or-100 Fragment base per level.

Does Grandmaster Reset multiply Fragments?

No. It replaces the Expedition Points base with 1.6T.

Does a GM Level-1 player receive the 1.6T base?

Yes.

Does GM Level 1 receive Transmuter Expedition scaling?

The extra scaling waits for current Level 30. The underlying 0.5% / 0.015% base roll still runs.

Do I need Pathfinder 10 for any expedition relic chance?

No. Pathfinder 10, Transmuter and Level 30 unlock the additional Transmuter scaling.

Can Expeditions generate Simple or Rare relics?

The current completion route creates Epic or Legendary relics.

Should I add the Epic and Legendary thresholds together?

No. Legendary sits inside the wider cumulative Epic-or-Legendary threshold.

What unlocks the Expedition duplicate?

An original expedition relic, Pathfinder 10+ and Field Recordist Bag 10+.

Can Active Resonance raise duplicate chance above 20%?

The Expedition duplicate helper caps the final chance at 20%.

What unlocks weekly reuse?

Pathfinder 10+, Daily Amplifier 10+, a ready seven-day cooldown and no Talent Reset during the last seven days.

Does weekly reuse reopen one route?

It reopens the completed archive. The first replay starts the new cooldown and the other reopened routes remain available.

Can weekly reuse remove my Farm access?

No. Expedition-driven Farm access is persisted before the completion marks are cleared.

Does the 11-piece Expedition set unlock one Farm group early?

Yes. Builder 15 plus Pathfinder 15 can supply one additional early group.

Does Pathfinder increase Farm fill speed?

Its separate Farm effect adds 3% per level to harvest payout, without changing fill speed.

What is the Expedition GM mirror chance?

15% per eligible direct referrer when an original expedition relic is generated.

Can a relic super talent satisfy the mirror Pathfinder-15 gate?

The current receiver query requires purchased Pathfinder Level 15.

Does the Second Map currently have Sonic Expeditions?

Its Expedition route is empty in RFV161.

Does BG Farm / Crete contain an Expedition route?

No. Its current access and gameplay belong to the Farm and mutual-referral systems.

What should I do after a completion timeout?

Reload route state, balances and recent relics before repeating Complete.

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