Sonic Expeditions: The Living Route Archive
Every Expedition begins as a place held in sound. A coast, a storm front, a railway carriage, a square at the hour of bells: each route keeps its own image, field note, recording history and long-form audio. The map opens gradually as these recordings are heard, verified and entered into the archive.
A route can become familiar. Every full verified return permanently strengthens that particular Expedition, raising its future Points and Relic Fragment package and increasing its Epic or Legendary relic chance. The map remembers distinct completed routes; the recording remembers how many times you have travelled through it.
Last updated: August 5, 2026
Updated by: Aliaksandr Siletski
Mechanics baseline: RFV178
Open ๐บ Events, enter the Expedition map and choose an available route. Use Open Listening when you want free playback. Use Verified Route when you want the recording to count: begin at the start, stay at 1ร speed and let it reach the end. A successful pass adds one verified listen to that route and opens its reward claim.
You may claim after the first pass or keep listening before collecting. Each verified listen adds 10% to the routeโs calculated ๐ข Points and ๐งฉ Relic Fragment package, up to ร10. The same progression adds 10% to its calculated expedition relic chance, up to ร6. Your route history remains when weekly reuse opens the archive again.
What Sonic Expeditions are
Sonic Expeditions form the exploration branch of Reverie Field. Their material comes from recorded environments: places with weather, distance, machinery, voices, wildlife, architecture and the accidental rhythm of real movement. The route page gives that material room to unfold before any reward is collected.
๐งญ A long-form field route
A full Expedition has its own recording, image, description, author information, equipment notes and optional photo gallery.
๐ง A free listen or verified passage
The same recording can be explored freely or travelled from beginning to end as a verified route.
๐ A route that grows through return
Verified listens stay attached to that Expedition and permanently strengthen its later claims.
๐พ A key to later map infrastructure
Distinct route completion opens later chapters and can permanently reveal deeper groups of Farm hotspots.
Distinct completion tells the map which routes you have cleared. Verified-listen count tells each individual recording how often you have completed its full listening passage. The first drives route and achievement progress. The second drives the permanent reward curve of that recording.
The living map
The Expedition map is a field diagram. Full routes, Spot Sounds, Farm hotspots and transitions share the same landscape, yet each marker has its own purpose. Some points are ready immediately. Others wait for an earlier route group, a build condition or access earned elsewhere in the game.
๐บ Main route map
The current route sequence runs through ten mapped routes arranged in six ordered groups.
๐พ BG Farm
A separately gated map layer built around Crete, field work and Farm hotspots. It does not carry the current main route sequence.
๐ง๐ปโโ๏ธ Resonance Orchard
A build-gated Farm layer opened by a stable Active Resonance board. Its school nodes belong to the Farm system.
Future map layers can appear before they receive a complete route chain. A visible marker is therefore a piece of geography, not a promise that every surrounding point already grants an Expedition claim.
Current main route groups
Route access advances group by group. Every existing route in the earlier group must be completed before the next group opens. Routes paired inside one group become available together.
The six groups describe the current main-map route order, not the full future size of the archive. Trail Take achievements continue beyond the ten routes presently drawn there.
Markers and map layers
๐งญ Full Expedition route
Opens a complete field page, supports verified listening, stores route history and can produce a reward claim.
๐ถ Spot Sound
Plays a shorter location sound from the map. It has no verified-listen progression, claim, relic roll or route-group credit.
๐พ Farm hotspot
A production node unlocked through map progress or another access rule. Harvesting and Farm upgrades are covered in the Farm guide.
๐ก Portal or transition
Moves between map layers when its conditions are met. A transition does not count as completing an Expedition.
Inside an Expedition
The page can show the route title, descriptive text, main image, recordist, recording equipment and a gallery of additional photographs.
The player holds both listening modes, verified progress, transport controls and the permanent reward preview for that route.
This is the lifetime count for the selected recording. It also shows the current reward and expedition relic multipliers.
The claim action appears after a new verified listen has been banked. You may use it immediately or continue building the route first.
Closing the reward popup is not required to continue listening. Once a verified pass has been accepted, the route can hold that claim while you add another full pass. The next claim uses the total verified-listen count reached at that moment.
Two listening modes
Pause, resume, scrub, revisit a passage and keep the recording playing while you move around the game. Open Listening is ideal for close listening, comparison, study and returning to a favourite moment.
It does not add a verified listen and cannot unlock an Expedition claim.
Start from the beginning, remain at 1ร playback and let the recording reach the end. The timeline is protected while the route is active, and accepted progress is stored as the recording continues.
A successful finish adds +1 to Your verified listens.
Changing modes
- You can leave Verified Route and continue in Open Listening.
- Leaving the verified mode closes the current verification attempt; that unfinished pass adds no listen.
- Open Listening can be restarted, scrubbed and replayed without changing route progression.
- Starting a new Verified Route always returns the player to the beginning.
Verified Route rules
The verified mode is designed around an honest full listen while remaining practical on mobile devices and long recordings. The player keeps the route usable when the app moves into the background, and brief connection gaps can reconnect during the next progress check.
๐ง Begin at the start
Press Play in Verified Route. Playback is reset to the beginning before the verified passage begins.
โฑ Stay at 1ร
Verified playback is locked to normal speed. A speed change is returned to 1ร.
๐ Keep the route in order
Scrubbing is locked while verification is active. Choose Open Listening before moving to another moment.
โน Pause safely
Pausing stops the live progress checks. Verified time already received remains banked and resumes with the same route.
๐ก Continue in the background
The recording can keep playing while you visit another part of the game or briefly leave the app.
โ Reach the end
The route is added only when the full passage reaches its finish and the verified session is accepted.
Stopping the recording, opening another Expedition, changing to Open Listening or closing the verified passage before the end does not add a listen. You can begin a fresh verified pass whenever you return.
Permanent route growth
Each Expedition has its own verified-listen count. The count is permanent, survives weekly archive reuse and is shared by every future claim for that recording.
Expedition relic multiplier = min(ร6, 1 + 0.10 ร verified listens)
The reward multiplier is applied to the routeโs already calculated ๐ข Points and ๐งฉ Relic Fragments. The expedition relic multiplier is applied to the already calculated Epic and Legendary thresholds. This order allows level, statuses, talents and Active Resonance to shape the base build before the recordingโs own history deepens it.
First verified pass; the route can now be claimed.
Second Pass achievement threshold.
Familiar Footpath achievement threshold.
The route now pays twice its calculated package.
Weathered Route achievement threshold.
Returning Ear achievement threshold.
Relic chance reaches its permanent ceiling.
Points and Fragment rewards reach their ceiling.
Further listens still count toward route history and achievements.
Suppose a route was claimed at 10 listens. Weekly reuse later opens the archive. After one new verified pass, the route has 11 lifetime listens and the new claim uses a 210% reward multiplier. The count does not restart at one.
From listening to claim
- Open an available full Expedition marker.
- Select Verified Route and begin from the start.
- Pause when needed, then continue until the recording reaches the end.
- The accepted pass adds one verified listen and banks a claim.
- Claim now or complete more verified passes first.
- Press Claim Expedition Reward and enter the Session Password when your account uses one.
- Read the reward summary: Points, Fragments, applied bonuses, relic result, duplicate and mirror events.
- Return to the map. The route is now completed for the current reward cycle.
A completed route cannot be claimed again from its old listening history alone. When weekly reuse opens it, complete at least one new verified pass after the previous claim. This rule keeps the listening passage at the centre of every reward cycle.
Reward anatomy
One Expedition claim can travel through several independent lanes. Understanding their order makes it easier to compare talents and build choices.
Expedition Points
Normal Expedition Points begin with a level-band base. Statuses and talents add separate copies of that same base. They are additive at this stage, so each line remains visible in the reward summary.
Normal level base
Additive Points layers
โ Mining Pass
Adds 50% of the selected Points base.
๐ Explorer Status
Adds 100% of the selected Points base.
๐งญ Expedition Pathfinder
Adds 20% of the selected Points base per effective level, up to Level 15.
โ Long Take Legend
Adds 10% of the selected Points base per effective level, up to Level 15.
After that: Active Resonance Expedition Rewards โ verified-listen multiplier
Worked normal-route example
A Level-30 player has a 15,000,000 Points base, Mining Pass, Explorer, Pathfinder 10 and Long Take Legend 5.
- Base: 15,000,000.
- Mining Pass: +7,500,000.
- Explorer: +15,000,000.
- Pathfinder 10: +30,000,000.
- Long Take Legend 5: +7,500,000.
- Subtotal: 75,000,000 Points.
- Active Resonance Expedition Rewards +25%: 93,750,000.
- 10 verified listens, ร2: 187,500,000 Points.
Pathfinder does not add 20% to a growing subtotal on every level. Long Take Legend does not read the final result. Both add their own copies of the selected Points base, then later systems scale the assembled package.
Expedition Relic Fragments
50 ๐งฉ Relic Fragments before Pathfinder, Long Take Legend, Active Resonance and route history.
100 ๐งฉ Relic Fragments. This larger base also doubles every Long Take Legend Fragment copy.
After that: Active Resonance Expedition Rewards โ verified-listen multiplier
- ๐งญ Expedition Pathfinder adds 10 Fragments per effective level.
- โ Long Take Legend adds 10% of the 50-or-100 base per effective level.
- โ Mining Pass does not affect Expedition Fragments.
- ๐ง Grandmaster Reset does not replace or multiply the Fragment base.
Worked Fragment example
An Explorer has Pathfinder 10, Long Take Legend 5, +20% Expedition Rewards and 10 verified listens on the route.
- Explorer base: 100.
- Pathfinder 10: +100.
- Long Take Legend 5: +50.
- Subtotal: 250.
- Active Resonance +20%: 300.
- 10 verified listens, ร2: 600 ๐งฉ Relic Fragments.
Grandmaster Expedition Points
๐ง Grandmaster Reset replaces the normal level-band Points base with ten times the maximum Level-60 base. The replacement is active at every current Grandmaster level.
Mining Pass, Explorer, Pathfinder and Long Take Legend are recalculated from 1.6 trillion. Active Resonance and verified route history then scale the assembled result in the ordinary order.
Worked Grandmaster example
- Grandmaster base: 1.6T.
- Mining Pass: +0.8T.
- Explorer: +1.6T.
- Pathfinder 15: +4.8T.
- Long Take Legend 15: +2.4T.
- Subtotal before Active Resonance and route history: 11.2T Points.
Fragments keep their 50-or-100 base. The additional Relic Transmuter scaling for Expedition relics still waits for current player Level 30, even when Grandmaster Points are already using the 1.6T base.
Expedition builds in Active Resonance
๐ง๐ปโโ๏ธ Active Resonance shapes two main Expedition lanes: Expedition Rewards for Points and Fragments, and Expedition Relic Roll for the Epic and Legendary thresholds. Generic relic signal and rarity pressure can join the same roll.
Trail Choir: cumulative Expedition school set
Set tiers are cumulative. Before other amplification, eleven Expedition-school relics contribute +44% Expedition Rewards, +32% Expedition Relic Roll, +11% general relic signal, +3.5% Rare-tier pressure, +1.8% Epic-tier pressure and one early Farm group.
Hybrid boards
A school becomes active at three equipped pieces. When two schools are active, their combined school-set layer is amplified by 40%. Three active schools amplify it by 90%. Four or more amplify it by 160%. A compact Expedition core can therefore sit inside a broader hybrid board instead of always chasing eleven pieces.
๐ซ Soothe Sauce
Expedition relics are paired with ๐งญ Expedition Pathfinder. Equipped Expedition-school affixes receive +2% per matched level, using the lower of effective Soothe Sauce and effective Pathfinder. At 10 matched levels, those equipped affixes are 20% stronger. School-set threshold values are a separate layer.
Seasonal signatures and rotating phrase resonance
๐ Solstice Broadcast
An equipped Summer seasonal relic can add 0.25%โ10% Expedition Rewards according to its final rank.
๐ Amber Signal Hunt
An equipped Autumn seasonal relic strengthens Expedition Relic Roll and adds wider rarity pressure according to rank.
๐ฎ Spring Field Chorus
When this rotating phrase profile is active, it adds +9% Expedition Rewards and +5% Expedition Relic Roll after the first complete Phrase bundle.
Strongest signature per season
Different seasons can work together. When several equipped relics come from the same season, only that seasonโs strongest Signature is active.
Epic and Legendary expedition relic roll
Every rewarded Expedition claim performs one cumulative high-rarity roll. Legendary is checked first. When the roll misses the Legendary threshold but remains below the wider Epic threshold, the result is Epic. This route does not generate Simple or Rare relics.
0.5% before Transmuter scaling, Active Resonance and verified route history.
0.015% inside the wider Epic threshold.
Relic Transmuter scaling
The additional Transmuter layer requires all three conditions:
- ๐งญ Expedition Pathfinder Level 10 or higher.
- โ Relic Transmuter Level 1 or higher.
- Current player Level 30 or higher.
Legendary threshold = 0.015% + 0.005% ร Transmuter level
Active Resonance source-specific roll bonuses, general relic signal and rarity-tier pressure are applied next. The routeโs verified-listen relic multiplier is applied last, up to ร6.
Worked high-rarity route example
A Level-30 player has Pathfinder 10 and Transmuter 5. Before Active Resonance, the route has a 1.25% Epic threshold and a 0.040% Legendary threshold. A calculated +40% Expedition roll layer raises both thresholds, then 50 verified listens apply the ร6 route-history cap.
- Epic after Active Resonance: 1.25% ร 1.40 = 1.75%.
- Legendary after Active Resonance: 0.040% ร 1.40 = 0.056%.
- After 50 verified listens: Epic 10.50%, Legendary 0.336%.
- One random value is tested: Legendary first, then Epic.
Pathfinder 10, Transmuter and Level 30 unlock the extra Transmuter scaling. The underlying 0.5% Epic and 0.015% Legendary thresholds are already present on a rewarded Expedition claim.
Relic duplication and Grandmaster mirrors
๐ Expedition duplicate
A duplicate check runs only when the original Expedition roll has already produced an Epic or Legendary relic.
- Expedition Pathfinder must be Level 10 or higher.
- Field Recordist Bag must be Level 10 or higher.
- Base duplicate chance is 5%.
- Active generation-duplication affixes can raise it.
- The final Expedition duplicate chance is capped at 20%.
The duplicate keeps the original rarity. It receives a new relic ID, icon, Memory Word and quality roll, so it becomes a separate object in the archive.
๐ง Grandmaster mirror
When an original Expedition relic appears, every eligible direct referrer receives an independent 15% mirror check. The original player keeps the complete reward in every case.
Required on the referrer
- Grandmaster Reset.
- ๐ค Grandmaster Relic.
- Expedition Pathfinder leveled to 15 in the talent tree.
Mirror identity
- Keeps the source rarity.
- Receives a new ID and icon.
- Rolls a new Memory Word and receiver quality.
Extra effective Pathfinder levels carried by equipped relics can strengthen ordinary Expedition formulas. The mirror receiver gate requires Pathfinder itself to be leveled to 15 in the talent tree.
A successful duplicate does not create another set of mirror checks. Several eligible referrers can still succeed independently from the same original Expedition relic.
Weekly archive reuse
The late-game reuse circuit reopens completed Expedition rewards once every seven days. The first repeated claim begins the new cycle automatically; there is no separate reset button to press.
Unlock conditions
- Effective ๐งญ Expedition Pathfinder Level 10 or higher.
- Effective โฐ Daily Amplifier Level 10 or higher.
- At least seven days since the previous Expedition reuse began.
- At least seven days since the most recent Talent Reset.
How one weekly cycle works
- The map shows previously completed routes as available when reuse is ready.
- Choose any reopened route and complete one new Verified Route pass.
- Claim that route.
- The game preserves all Expedition-driven Farm access already earned.
- Old completed marks are reopened, and the selected route is completed inside the new cycle.
- The seven-day timer begins from this first repeated claim.
- Every other reopened route remains available until you claim it during the same cycle.
Verified-listen counts are never cleared by the weekly cycle. A recording that reached 50 listens keeps its ร6 expedition relic multiplier, and its next claim begins from that same lifetime history after one new verified pass.
What repeats on each reopened route
๐ข Points
The full current Points formula, including Grandmaster when active.
๐งฉ Fragments
The full current Fragment formula.
๐บ Expedition relic
The original Epic and Legendary route with current build and listen multipliers.
๐ Duplicate and mirror
Both checks can run again when the new claim produces an original relic.
Rebuilding Pathfinder and Daily Amplifier immediately after a Talent Reset does not restore reuse at once. Seven full days must pass from that reset before the weekly Expedition circuit can open again.
Expeditions as Farm keys
The current main Farm map follows the same six route groups as the Expedition route sequence. Clearing earlier chapters permanently opens access deeper into the hotspot network. Weekly reuse preserves that access before route completion marks are reopened.
Natural map progress
Complete route groups in order. Later hotspots read the same completed route history used by the main map.
๐ง๐ปโโ๏ธ Eleven-piece Trail Choir
Eleven equipped Expedition-school relics open one additional Expedition-driven Farm group early.
๐ฆ Builder 15 + Pathfinder 15
Farm Banks Builder 15 together with Expedition Pathfinder 15 opens one further group early.
Combined early access
The full Expedition set and the two Level-15 talents can combine, moving Farm access up to two groups ahead.
Pathfinder beyond Expedition claims
Expedition Pathfinder is also the global Farm harvest-yield talent. It adds +3% to the collected payout per effective level on SONO and Fragment hotspots, reaching +45% at effective Level 15. This changes the harvested amount; it does not make the silo fill faster.
This guide stops at the bridge between routes and hotspots. Worker speed, silo capacity, Forager luck, harvest thresholds, buffs, Orchard nodes and upgrade costs belong to the separate Reverie Farm guide.
Expedition achievement paths
The archive follows two kinds of field practice. Trail Take rewards breadth across different routes. Expedition Replays reward depth inside one chosen recording.
Trail Take: distinct completed routes
Weekly reuse does not create a second distinct route for Trail Take. The current main chain contains ten mapped routes, while the ladder already leaves room for the wider archive.
Expedition Replays: one route heard repeatedly
The replay ladder reads the highest verified-listen count reached on any one Expedition. You can devote your attention to a single recording for the whole ladder or allow different routes to compete for the deepest place in your archive.
Expedition build directions
The system supports several long-term approaches. A useful build is the one that matches the part of the map you currently care about: broad discovery, one deeply learned recording, reward scale, relic rarity, weekly circulation or Farm access.
Completes every available chapter in order, opens later Farm groups and raises the Trail Take ladder.
Core: distinct routes, map groups, permanent hotspot access.
Returns to one recording until its reward curve and relic curve reach their separate ceilings.
Core: verified listens, ร6 relic cap at 50, ร10 reward cap at 90.
Combines Explorer, Mining Pass, Pathfinder, Long Take Legend and Expedition Rewards affixes.
Core: large Points and Fragment claims before deep replay progression.
Reaches Level 30, levels Pathfinder and Transmuter, then adds Expedition Relic Roll and tier pressure.
Core: Legendary-first cumulative roll, route history, Autumn Signature when available.
Uses three or five Expedition relics inside a multi-school Active Resonance board.
Core: compact Trail Choir tier plus hybrid set amplification.
Levels Pathfinder and Daily Amplifier to 10, then clears every reopened route inside each weekly cycle.
Core: timing, new verified pass per claim, preserved route history.
Combines natural route completion with the eleven-piece Trail Choir and the BuilderโPathfinder Level-15 bridge.
Core: permanent groups, up to two early unlock steps, +3% harvest yield per Pathfinder level.
Builds Grandmaster Reset, Grandmaster Relic and Pathfinder Level 15 to become eligible for reflected Expedition relics.
Core: 15% independent mirror chance from each direct referred playerโs original Expedition relic.
Connection, protection and retry guide
๐ก Brief connection gap
Keep the recording running. The verified route can reconnect during the next progress check.
โน Pause
Verified time already received remains banked. Resume the same recording when ready.
๐ Session Password
The protected claim can request your Session Password. Listening itself remains separate from the claim action.
โ Delayed notification
The in-game reward state is the source to check. A later community notification does not decide whether the reward exists.
After a claim timeout
- Reload Available and Completed Expeditions.
- Check whether the route moved to Completed.
- Check the Points and Fragment balances.
- Check recent relics for an Expedition source.
- Press Claim again only when the route remains available and all reward values remain unchanged.
A slow response can arrive after the reward has already been saved. Refreshing the route, balances and relic archive prevents an unnecessary second attempt and gives the clearest view of the final state.
Complete Expedition system map
Frequently asked questions
Where do I find Sonic Expeditions?
Open Events and enter the combined Expedition and Farm map.
Does Open Listening count?
No. It is the free playback mode. Choose Verified Route for progression and claims.
Can I pause a Verified Route?
Yes. Verified time already received remains banked. Resume the same route without scrubbing or changing playback speed.
Can the route play while I use another part of the game?
Yes. The verified recording can continue in the background while its player remains active.
When does the Claim Expedition Reward button appear?
After a new verified full listen has been accepted. You can claim immediately or add more verified listens first.
Can I claim twice after completing two listens?
No. A normal route has one claim in its current reward cycle. Extra listens strengthen that claim. Weekly reuse later opens a new claim cycle.
Do verified listens reset after a claim or weekly reuse?
No. They are lifetime progression for that Expedition.
Why does one listen show 110% instead of 100%?
The routeโs first verified listen already adds its first +10% step. A claim cannot exist at zero verified listens.
When do the two route multipliers cap?
Expedition relic chance reaches ร6 at 50 verified listens. Points and Fragments reach ร10 at 90.
Does playing a Spot Sound complete an Expedition?
No. Spot Sounds are short map recordings without verified route progression or a claim.
Does Mining Pass affect Expedition Fragments?
No. It adds 50% of the Points base.
How does Explorer affect Expedition Fragments?
Explorer changes the Fragment base from 50 to 100, which also doubles every Long Take Legend Fragment copy.
Does Pathfinder add 20% to the final Points result per level?
It adds 20% of the selected Points base per level. Active Resonance and route history scale the assembled subtotal later.
Does Grandmaster Reset increase Fragments?
No. It replaces the Expedition Points base with 1.6T.
Do I need Pathfinder 10 for any Expedition relic chance?
No. Pathfinder 10, Transmuter and Level 30 unlock the additional Transmuter scaling. The base Epic and Legendary thresholds already exist.
Can Expeditions generate Simple or Rare relics?
The current Expedition completion route generates Epic or Legendary relics.
Should I add the Epic and Legendary percentages together?
No. Legendary sits inside the wider cumulative Epic threshold. One random value is checked against both thresholds in order.
What opens the Expedition duplicate?
An original Expedition relic, Pathfinder 10 or higher and Field Recordist Bag 10 or higher.
Can duplicate chance rise above 20%?
No. The final Expedition duplicate chance is capped at 20%.
Does a relicโs extra Pathfinder level satisfy the Grandmaster mirror gate?
No. The referrer needs Pathfinder itself leveled to 15 in the talent tree.
Does weekly reuse reopen one route or the whole completed archive?
It reopens completed routes. The first repeated claim begins the new cooldown; the other reopened routes remain available in that cycle.
Can weekly reuse remove Farm access?
No. Expedition-driven Farm unlocks are preserved before completion marks are reopened.
Can the two early Farm-group bonuses combine?
Yes. The eleven-piece Expedition set and Builder 15 plus Pathfinder 15 can move access up to two groups ahead.