Β

Economy: Routing the Fieldβs Signal Flow
Reverie Field now has several economic circuits running at once. Points can become immediate GAS Coins, long-term WOS, or a seasonal entry. Relic Fragments can remain workshop material or enter the Fragment Furnace. Relics can be equipped, upgraded, traded, auctioned or burned into SONO. SONO and WOS can sit in Store Balance, move through the Frequency Pool, support liquidity, enter staking, buy statuses, pay fees and fund the next layer of an account.
There is no single mandatory route through this desk. A collector protects Fragments and relic identity. A printer studies the WOS lifetime curve. A trader watches SONO prices and fees. A farm operator spends WOS on infrastructure. A seasonal player burns Points at a carefully chosen moment. A mature account often combines several of these routes and changes emphasis as its balances, talents and Active Resonance loadout grow.
Last updated: July 13, 2026
Updated by: Aliaksandr Siletski
Mechanics baseline: RFV151
π’ Points are the broad progression reservoir. β½ GAS Coins are the internal spend balance. πͺ WOS is the heavy utility and conversion currency. β SONO is the trade, store and pool currency. π§© Relic Fragments feed crafting, market capacity and the Fragment Furnace. πΊ Sonic Relics are functional assets whose value depends on rarity, level, quality, school, Memory Word, affixes, locks and current market demand.
The seven economic resources
Each resource has a different job. Treating every balance as interchangeable leads to expensive mistakes. The routes below show what each resource stores and where it usually leaves the account.
| Resource | Main sources | Main uses | Important character |
|---|---|---|---|
| π’ Points | Listening, Daily Claim, tasks, referrals, expeditions, Learn-related routes and achievement rewards | Player levels, direct GAS conversion, WOS printing, Season Entry | Broadest progression reservoir; several irreversible exits |
| β½ GAS Coins | Direct Points conversion and WOS conversion | Relic burn costs, crafting and other internal operations | Fast utility balance; cannot be converted back into Points or WOS |
| πͺ WOS | Points printing, Season Entry, store packs, pool swaps, LP withdrawal | Farm upgrades, status purchases, auction creation, market capacity, GAS conversion, liquidity | Heavy infrastructure currency with several daily limits |
| β SONO | Relic burn, Learn, Secret Phrases, achievements, farms, market sales, season rewards, pool/staking returns, store packs | Market purchases, status purchases, pool deposits, staking, Secret Phrase unbinds and selected relic systems | Trade and store currency; pool price links many other systems to it |
| π§© Relic Fragments | Listening, Daily, tasks, referrals, Learn, expeditions, farms, achievements, Secret Phrases | Crafting, Fragment Furnace, extra Market capacity and selected relic operations | Choice between collection growth and immediate Points liquidity |
| πΊ Sonic Relics | Listening, crafting, Daily, tasks, referrals, Learn, expeditions, farms, Secret Phrases and milestones | Active Resonance, upgrades, market, auction, offers, SONO extraction | Each unit has identity; rarity alone does not determine value |
| πΏ Farm output | Hotspot production and collection cycles | SONO income, Fragment income, buffs, relic routes and further farm upgrades | Infrastructure loop whose output depends on node type and build |
Ten million Fragments in storage represent crafting attempts, Points through the Furnace, market-capacity purchases and future patch flexibility. The same principle applies to Points, WOS, SONO and relics. Converting a resource spends the choices attached to its original form.
Store Balance, GAS and on-chain destinations
The profile keeps several balances side by side because they serve different parts of the game.
β½ GAS Coins
Stored in the accountβs internal spend balance. GAS pays studio operations such as relic extraction. It is not the same balance as WOS Store Balance.
β SONO Store Balance
Used by Market, Store, Frequency Pool, staking and other in-game systems. Off-chain rewards can be credited here without linking an external wallet.
πͺ WOS Store Balance
Used by farm upgrades, pool actions, auction creation, Store purchases where available and WOS β GAS.
Choosing a reward destination
Some conversion and extraction windows allow Store Balance or an on-chain destination. Store Balance is immediately usable inside the game. An on-chain destination requires a linked wallet and may create a public transaction record. The current client defaults many everyday routes to Store Balance.
The chosen destination decides where the resulting SONO or WOS is credited. It does not improve rarity, exchange rate, Token Alchemist bonus or the lifetime WOS band. On-chain operations may need additional time because the wallet transaction is completed after the account-side settlement has been prepared.
Choose an economic route
The desk has several exits for the same starting resource. The best route depends on what the account is trying to build this week.
Fast utility route
π’ Points β β½ GAS Coins
Immediate 1:1 spend balance. No WOS lifetime curve. No return route.
Long-term WOS printer
π’ Points β πͺ WOS
Base 1,000,000 Points per WOS, lifetime curve, daily output cap and talent/status layers.
Season commitment
All π’ Points β Season Entry + πͺ WOS
One entry per season. All Points burn, including the remainder below one million.
Fragment foundry
π§© Fragments β π’ Points
Pool-linked rate, daily Fragment input cap, GM multiplier, Alchemist and Mint Circuit layers.
Relic extraction
πΊ Relic + β½ GAS Coins β β SONO
Permanent relic burn. Reward depends on rarity, relic age and account modifiers.
Liquidity and price route
β SONO β πͺ WOS
Pool swaps, balanced LP positions, protocol yield, pool PnL and single-sided SONO staking.
A player can hold one resource while improving the route that will eventually consume it. Examples include saving Fragments until Grandmaster Reset, waiting for a stronger Mint Circuit before a large Furnace batch, or keeping Points for Season Entry while using WOS from farms and the pool for daily utility.
Points β GAS Coins: the immediate utility line
The direct mint window moves Points into the internal GAS balance at a fixed 1:1 rate. You may convert a chosen amount or use the available balance.
What this route avoids
- No lifetime WOS curve.
- No Points-per-WOS minimum.
- No WOS output cap.
- No pool price exposure.
What this route gives up
- The spent Points leave player progression.
- The result cannot be changed back into Points.
- GAS cannot return to WOS through the current economy.
- Token Alchemist does not increase this direct RFV151 route.
GAS demand rises when an account burns relics, crafts heavily or uses other internal cost routes. Converting every Point at once can solve todayβs bill and remove tomorrowβs level, WOS or Season Entry options.
A partial Points β GAS transfer lets a player cover a known operation while preserving the rest of the Points reservoir. The client sends a unique operation key so a retry cannot repeat the same conversion.
Points β WOS: the lifetime printing curve
WOS printing begins with a simple base rate and then follows the amount of WOS the account has already printed from Points during its lifetime.
Minimum submitted amount = 1,000,000 Points
The lifetime band is selected from the accountβs recorded WOS printed from Points. Its percentage is applied to the base WOS. Token Alchemist then raises the post-curve result when its level and player-level requirement are active.
| Lifetime WOS already printed from Points | Current output band | Effective base before Token Alchemist |
|---|---|---|
| Below 50,000,000 | 100% | 1 WOS per 1,000,000 Points |
| 50,000,000 to below 100,000,000 | 75% | 0.75 WOS per base WOS unit, settled as integers |
| 100,000,000 to below 500,000,000 | 50% | Half of the base WOS |
| 500,000,000 to below 1,000,000,000 | 25% | One quarter of the base WOS |
| 1,000,000,000 to below 5,000,000,000 | 15% | Fifteen percent of the base WOS |
| 5,000,000,000 to below 10,000,000,000 | 7% | Seven percent of the base WOS |
| 10,000,000,000 and above | 1% | Final lifetime printing band |
Token Alchemist payout table
π§ͺ Token Alchemist contributes to this route when the player is Level 60 or higher. The bonus is applied after the lifetime percentage.
| Token Alchemist | WOS output bonus |
|---|---|
| Lv1 | +5% |
| Lv2 | +7% |
| Lv3 | +9% |
| Lv4 | +11% |
| Lv5 | +15% |
| Lv6 | +18% |
| Lv7 | +21% |
| Lv8 | +24% |
| Lv9 | +27% |
| Lv10 | +30% |
Daily WOS output cap
The cap counts the WOS actually produced after the lifetime curve and Token Alchemist bonus. It resets with the UTC day. The Economy interface shows used, remaining and final capacity before confirmation.
WOS produced by this route is added to the accountβs lifetime print total, including the final Alchemist-enhanced amount. Season Entry, store purchases, pool swaps and other WOS sources do not consume this specific lifetime curve.
Season Entry: a separate Points route
π Season Entry is a one-time commitment for the current season. It requires at least 5,000,000 Points and burns the entire Points balance.
Every leftover Point below the final million is burned as part of entry
Level 60+ Token Alchemist uses the same 5% to 30% payout table shown in the normal WOS section. The result can go to Store Balance or a linked on-chain wallet.
Season Entry does use
- The complete current Points balance.
- The one-million-Points base unit.
- Token Alchemist at Level 60+.
- The selected WOS destination.
Season Entry does not use
- The Points β WOS lifetime percentage.
- The normal daily WOS printing cap.
- A second entry during the same season.
- A refund of the sub-million Points remainder.
This creates a real timing decision. Entering early confirms participation and WOS immediately. Waiting preserves Points for levels and other conversions while allowing a larger one-time season burn later. The season ends on its own schedule, so waiting too long risks missing entry.
WOS β GAS Coins
The Frequency Pool page includes a one-way converter from WOS Store Balance into the accountβs spendable GAS balance.
| Layer | Current rule |
|---|---|
| Base daily GAS output | 500,000,000,000 GAS Coins |
| Sonic Explorer | Γ4 base daily capacity |
| Daily Limit Capacity | Raises the final supported limit through Active Resonance |
| Direction | WOS β GAS only |
The converter counts the GAS value received during the current UTC day. It spends WOS from Store Balance and credits GAS immediately after the protected settlement.
GAS cannot return to the Frequency Pool, the Storeβs WOS balance, Season Entry or farm-upgrade currency. Use this route for a known GAS need and preserve WOS needed for infrastructure or trading.
Fragment Furnace: Relic Fragments β Points
The Furnace unlocks at player Level 30. Grandmaster Reset bypasses the current-level gate. It consumes Fragments permanently and credits Points.
The pool-linked base rate
The base configuration is 20,000,000 Points per Fragment. The current SONO/WOS Frequency Pool adjusts this base through a stabilizing square-root factor.
Factor = clamp(sqrt(1200.000680 Γ· current pool price), 0.25, 4.00)
Dynamic base Points per Fragment = ceil(20,000,000 Γ factor)
The dynamic base therefore stays between 5,000,000 and 80,000,000 Points per Fragment. When the pool price cannot be read safely, the route falls back to the configured 20,000,000 base.
Payout order
Token Alchemist uses the 5% to 30% table at Level 60+. Active Resonance applies its Fragment-to-Points percentage to the resulting total after the preceding layers.
| Example state | Points per Fragment before Mint Circuit | 10,000 Fragments |
|---|---|---|
| Minimum pool factor, no GM, no Alchemist | 5,000,000 | 50,000,000,000 |
| Configured baseline, no GM, no Alchemist | 20,000,000 | 200,000,000,000 |
| Maximum pool factor, no GM, no Alchemist | 80,000,000 | 800,000,000,000 |
| Configured baseline with GM Reset | 300,000,000 | 3,000,000,000,000 |
| Configured baseline, GM Reset and Alchemist 10 | 390,000,000 | 3,900,000,000,000 |
Daily Fragment input cap
Pool reserves change through swaps, deposits and withdrawals. Read the live Points-per-Fragment quote and the remaining daily capacity immediately before a large conversion. The rate shown for one session is not a permanent promise.
SONO: trade currency, store currency and pool anchor
SONO circulates through more player-facing systems than any other balance. It is earned from gameplay and archives, paid by buyers, produced by farms and relic extraction, and used by the Store, Market, Frequency Pool and selected progression tools.
Common SONO sources
- Relic Burn extraction.
- Successful Learn rewards with Mining Pass.
- Secret Phrase completion rewards.
- Achievement Archive rewards.
- SONO farm harvests.
- Market and Auction sales.
- Season reward settlement.
- Frequency Pool swaps, LP withdrawal and SONO staking.
- Store packs.
Common SONO sinks
- Relic Market purchases and bids.
- Mining Pass, Explorer and Grandmaster Relic purchases.
- Frequency Pool liquidity.
- Single-sided SONO staking.
- Secret Phrase paid unbind.
- Relic upgrade and Quick +1 routes that quote SONO.
- Batch listing fees and other market charges.
The SONO/WOS pool price also influences dynamic WOS Store prices, WOS store packs, farm upgrade costs, auction creation fees, extra batch-market capacity and the Fragment Furnace.
Relic Burn β SONO
Relic Burn destroys a Sonic Relic and extracts SONO. The operation requires an active β Mining Pass, an active Listening Session, the required player level, enough GAS Coins and an unlocked relic owned by the account. A configured session password is checked before the burn.
Rarity access and current-era reward
| Relic rarity | Required player level | GAS cost multiplier | Current-era base SONO for newer relic IDs |
|---|---|---|---|
| Simple | 30 | Γ1 | 30 |
| Rare | 35 | Γ4 | 300 |
| Epic | 40 | Γ20 | 6,000 |
| Legendary | 45 | Γ100 | 30,000 |
Historical relic ID value
The original reward table is 120 / 1,200 / 24,000 / 120,000 SONO. A fixed historical divisor preserves higher extraction value for older relic IDs.
| Relic ID range | Reward divisor | Meaning |
|---|---|---|
| 1β20,000 | Γ·1 | Full original reward |
| 20,001β90,000 | Γ·2 | First historical halving |
| 90,001 and later | Γ·4 | Current fixed era; further halvings are stopped |
Base GAS price by player level
| Player level | Base GAS cost before rarity |
|---|---|
| 30β35 | 15,000,000 |
| 36β41 | 40,000,000 |
| 42β46 | 150,000,000 |
| 47β50 | 1,000,000,000 |
| 51β55 | 3,500,000,000 |
| 56β60 | 7,500,000,000 |
| Grandmaster Reset | 150,000,000 before rarity, talent and resonance layers |
Token Alchemist and Mint Circuit
- π§ͺ Token Alchemist reduces GAS cost by 10% per level, capped at 50%.
- At player Level 60+, Token Alchemist raises SONO yield by 3% per level, capped at 30%.
- Mint Circuit burn-cost reduction applies after the Alchemist discount and retains at least 20% of that pre-resonance cost.
- Mint Circuit burn-yield percentage raises the resulting SONO.
Batch Burn
Batch Burn supports Simple and Rare relics. It prices each selected relic, applies the Alchemist cost discount, adds a 15% batch surcharge, then applies Mint Circuit burn-cost reduction. SONO is summed from every relicβs real historical ID reward before the payout modifiers.
Locked relics cannot be burned. Phrase-bound, Market-escrowed and otherwise protected relics must first leave their lock through the correct system. Review level, school, quality, Memory Word, affixes, quantity and historical ID before confirming. A market price or future build can exceed the extraction value.
Store, statuses and paid packs
The in-game Store accepts SONO and, where offered, WOS Store Balance. SONO status prices are fixed before account discounts. WOS prices are normally derived from the current SONO/WOS pool rate.
| Account item | Base SONO price | WOS handling | Economic role |
|---|---|---|---|
| β Mining Pass | 50,000 SONO | Dynamic pool-rate WOS price; 180,000,000 fallback | Opens Market/Auction/Offers, relic burn, Learn SONO and selected premium systems |
| π Sonic Explorer | 250,000 SONO | Dynamic pool-rate WOS price; 730,000,000 fallback | Expands many daily limits and strengthens several reward routes |
| π€ Grandmaster Relic | 500,000 SONO | SONO-only in the current catalog | Permanent endgame entitlement used by Grandmaster rewards and mirror routes |
Mint Circuit discount in the Store
The Active Resonance market-fee-reduction channel also works as a global account discount for in-game Store prices. SONO and WOS costs retain at least 20% of the pre-discount value.
Real-money currency packs
| Tier | SONO pack | WOS pack | Base listed price |
|---|---|---|---|
| Small | 50,000 SONO | Pool-rate equivalent; 120,000,000 WOS fallback | $5.99 |
| Medium | 250,000 SONO | Pool-rate equivalent; 600,000,000 WOS fallback | $24.99 |
| Big | 1,200,000 SONO | Pool-rate equivalent; 2,900,000,000 WOS fallback | $89.99 |
Real-money and paid Quick +1 prices can receive the same account discount channel with a hard 40% cap and the payment processorβs minimum charge floor. The Store displays the final price available to the current account.
The WOS amount associated with a SONO-priced tier can change as the pool rate moves. Read the current catalog before purchase. The fallback amount is used only when a safe pool quote is unavailable.
The SONO/WOS Frequency Pool
π The Frequency Pool is one shared exchange room with two reserves: SONO and WOS. Every swap changes their balance, which changes the next quote. The room uses a constant-product model.
Output is calculated from the post-fee input and the current reserves
Pool price movement affects swaps, LP positions, dynamic WOS Store pricing, WOS currency packs, Fragment Furnace rates, farm upgrade quotes, auction creation fees and extra batch-market capacity.
The protocol APY is calculated linearly on recorded LP principal. The current pool share moves with reserve changes and trading fees. A positive protocol bonus can exist beside negative pool PnL, and a profitable pool share can exist beside a small time-based protocol bonus.
Providing SONO/WOS liquidity
A liquidity provider deposits both currencies into the exchange room and receives pool shares. Each player has one LP position; later deposits top up that position.
First deposit
Later deposits
Once reserves exist, a top-up must follow the current pool ratio closely. The server accepts a small tolerance around the required ratio and rejects deposits that would distort one side of the room.
Current pool share
The amount of SONO and WOS represented by the playerβs share of current reserves. Swap fees stay in the room and can increase the reserve value allocated to LP shares.
Protocol APY bonus
A separate linear 34% annualized game reward on recorded SONO and WOS principal, estimated from the positionβs time in the pool.
The interface shows principal, share percentage, current pool share, unrealized pool PnL and estimated protocol bonus. A top-up increases the single positionβs principal; the current system treats the position as one continuing record.
Withdrawal
Current LP withdrawal is instant. The payout contains the playerβs current share of pool reserves plus the calculated protocol APY bonus. Legacy positions that entered an older unlock state still respect their stored state.
Swaps can leave the LP position holding a different SONO/WOS composition from the original deposit. The current share can be worth more or less than the original principal. Read both currencies, pool PnL and the protocol bonus before withdrawing.
Instant SONO β WOS swaps
A swap sends one currency into the Frequency Pool and receives the other from current reserves. A 0.3% fee remains inside the pool.
amount out = reserve out Γ amount after fee Γ· (reserve in + amount after fee)
Slippage protection
The quote includes a minimum acceptable output based on the chosen max-slippage percentage. If the live reserves move far enough that the transaction would return less than the minimum, the swap is rejected.
Daily swap-in limits
| Currency sent into the pool | Base daily input limit |
|---|---|
| SONO | 25,000 |
| WOS | 25,000,000 |
π Sonic Explorer multiplies both base limits by four. Daily Limit Capacity then raises the supported final limit. Each currency has its own used amount for the UTC day.
The constant-product curve gives a worse average rate as one trade consumes more of the output reserve. Compare the displayed output, price impact and minimum received. Several smaller swaps do not bypass the daily input cap and still interact with the same changing reserves.
Single-sided SONO staking
SONO staking accepts SONO alone and pays a projected linear 9% annualized reward in SONO. It has no WOS requirement and no pool price composition.
One position
Each player has one SONO staking position. A new deposit settles the positionβs accumulated yield into the continuing principal structure, adds the new SONO and resets the timing state.
Two-step withdrawal
The first withdrawal action starts a 14-day unlock. After the timer ends, the second action pays principal and yield to SONO Store Balance.
Depositing new SONO while the position is unlocking returns it to the active state and starts the position timing again. Finish an intended withdrawal before adding more capital.
Staking is the quieter SONO route. LP offers a higher projected protocol APY plus pool fees and pool-price exposure. Single-sided staking offers a lower projected APY with a fourteen-day exit delay and no WOS composition.
Relic Market and direct offers
π· The Market uses SONO Store Balance. Market, Auction and direct-offer rooms require an active Mining Pass. Grandmaster Reset counts as endgame level access even when the current post-reset level is low.
| Action | Level gate | Additional access |
|---|---|---|
| Browse, list or buy fixed Market listings | 50 | Mining Pass |
| Create or accept direct relic offers | 30 | Mining Pass |
| Enter and use Relic Auction | 50 | Mining Pass |
| Trade Epic or Legendary relics | Same room gate | Explorer required for the participating buyer and seller sides |
Minimum fixed-listing prices
| Rarity | Minimum SONO listing price |
|---|---|
| Simple | 100 |
| Rare | 1,000 |
| Epic | 10,000 |
| Legendary | 100,000 |
The base seller fee is 3%. Mint Circuit market-fee reduction lowers it to a minimum final fee of 1%. The buyer pays the listing price; the seller receives the price minus the final seller fee.
Escrow and locks
Listing moves the relic into Market escrow and locks it against other uses. Bound, equipped, already listed, protected or otherwise locked relics cannot enter a new listing. The Grandmaster Relic cannot be traded.
Direct offers
A buyer can search relic identity and send a direct SONO offer. Offers live for 72 hours, support a short note and are limited to 30 active offers per buyer. Acceptance checks the sellerβs current access, relic ownership, locks and the buyerβs reserved ability to settle the purchase.
Compare rarity, current level, quality, school, source, Memory Word, affixes, Super Talents, phrase identity, lock state and fit inside a real Active Resonance build. A Simple relic with the needed word or school can be more useful to a specific buyer than an unfocused higher-rarity relic.
Batch Market capacity
Batch listing and combined buying reduce repetitive clicks while keeping transaction size and daily mutation volume bounded.
| Batch route | Operation cap | Free UTC-day relic count | Batch fee |
|---|---|---|---|
| Batch listing | 50 relics per operation | 50 listed relics | 5% of the total potential listing value, paid upfront in SONO |
| Combined purchase | 15 relics per operation | 50 purchased relics | 5% buyer-side fee added once to the combined purchase |
Daily counters count relic units, not the number of HTTP requests. Buying or listing fewer relics in several operations uses the same total daily allowance.
Buying extra daily capacity
Extra capacity costs 80 Relic Fragments plus the current WOS equivalent of 100 SONO per purchased capacity unit. The WOS quote follows the Frequency Pool.
- Base maximum purchasable extra capacity: 50 units per route.
- Five equipped Economy-school relics expand the purchase ceiling to 500 units.
- Daily Limit Capacity can raise the supported cap further.
- Per-operation limits remain in place after extra daily capacity is purchased.
Batch listing pays its 5% fee before any sale occurs. Combined buying adds a separate 5% buyer charge. Compare the saved time with the fee, especially for low-margin relics.
Relic Auction
π The Auction uses SONO bids and a WOS creation fee. A seller chooses a start price, duration and optional buyout.
| Duration | Creation-fee time multiplier |
|---|---|
| 6 hours | Γ0.75 |
| 12 hours | Γ1.00 |
| 24 hours | Γ1.25 |
| 48 hours | Γ1.60 |
| 72 hours | Γ2.50 |
Final fee is converted into WOS through the current pool rate
Minimum 1,000 WOS β’ Maximum 50,000,000 WOS
- Minimum next bid rises by 5%.
- An optional buyout must exceed the starting price.
- Active bids are held in SONO.
- An outbid player is refunded automatically.
- A normal bid does not close the auction early.
- A buyout settles immediately.
- No-bid expiry returns and unlocks the relic.
- The sellerβs final SONO proceeds use the normal Market seller fee after Mint Circuit reduction.
Auction duration is an economic choice. A longer room gives more players time to see the relic and charges a larger creation fee. A short room costs less and can finish before the right buyer arrives.
Farms as economic infrastructure
πΏ Reverie Farm converts WOS investment and account progression into recurring resource cycles. Hotspots can produce SONO, Relic Fragments, temporary buffs and relic opportunities.
Upgrade pricing
Farm upgrade cost begins from a branch-specific SONO base, grows with depth and level, then converts to WOS using the current pool rate.
- Token Alchemist reduces the pre-conversion SONO cost by 4.5% per level, with a 55% floor.
- Farm Banks Builder reduces it by 1.5% per level, with a 25% floor for its own layer.
- Farm upgrade-cost Active Resonance applies after conversion to WOS, with its own floor.
- Grandmaster Reset farm upgrades use the current Grandmaster cost multiplier after the discount route.
Farm value comes from specialization
SONO infrastructure
Task Artisan and global farm-yield layers strengthen SONO-producing nodes. A player can use harvests for Store, Market, staking or the Frequency Pool.
Fragment infrastructure
Crafting Adept and farm-yield layers strengthen Fragment nodes. Harvests can feed crafting, Market capacity or the Fragment Furnace.
Expedition Pathfinder adds global farm claim yield, Long Take Legend adds capacity, Farm Banks Builder improves production infrastructure, and Sound Interpreter increases farm bonus-proc pressure. The complete farm guide explains hotspot groups, buffs, fill thresholds, cycles and relic rolls.
Mint Circuit: Economy Active Resonance
π§π»ββοΈ Equipped Economy-school relics form the Mint Circuit set. Its tiers accumulate: the 11-piece set retains the bonuses opened at 3, 5 and 8 pieces.
| Equipped Economy relics | New bonuses added at this threshold |
|---|---|
| 3 | +6% Fragments β Points |
| 5 | +2% Market Fee Reduction |
| 8 | +14% Burn SONO Yield β’ +4% Daily Limit Capacity |
| 11 | +22% Fragments β Points β’ +4.4% Market Fee Reduction β’ +24% Burn SONO Yield β’ +7% Daily Limit Capacity β’ +12% Burn Cost Reduction |
Raw cumulative full-set totals
Full 11-piece set also adds +12% Burn Cost Reduction.
Economy relic affixes
- Fragments β Points percentage.
- Market Fee Reduction.
- Daily Limit Capacity.
- Burn Cost Reduction.
- Burn SONO Yield.
π« Soothe Sauce
Soothe amplification strengthens direct affixes on equipped Economy relics. School-set bonuses are resolved through the wider Active Resonance set layer.
Multi-class scaling
| Active school sets | Set-layer multiplier |
|---|---|
| 1 | Γ1.00 |
| 2 | Γ1.40 |
| 3 | Γ1.90 |
| 4 or more | Γ2.60 |
Autumn Forge Circuit
The Q4 seasonal resonance profile contributes +9% Burn SONO Yield, +1.5% Market Fee Reduction and +8% Fragments β Points, together with its Craft and Secret Phrase effects. Seasonal Resonance is activated through the Secret Phrase mastery route.
Daily Limit Capacity
The internal economy once used a narrow βWOS capβ label. The current player-facing channel is wider: Daily Limit Capacity. It raises supported UTC-day limits across several systems.
| Supported route | Capacity effect |
|---|---|
| Points β WOS | Raises the final WOS output cap after Explorer and Daily Amplifier. |
| WOS β GAS Coins | Raises the final daily GAS output allowance. |
| SONO/WOS swaps | Raises the daily input limit for each swap currency. |
| Fragments β Points | Raises the final daily Fragment input cap. |
| Batch Market capacity | Raises supported extra listing and combined-buy capacity. |
| Learn descriptions | Raises the daily description allowance after account and talent layers. |
| Selected craft-capacity routes | Expands supported daily purchase or attempt ceilings. |
Capacity changes how much can flow during a UTC day. It does not change the base exchange rate, guarantee a successful roll or remove per-operation safety limits.
A player who never approaches a daily cap receives little immediate value from more capacity. A high-volume printer, trader, Furnace operator or Learn specialist can turn the same percentage into meaningful daily throughput.
Talents and statuses that reshape the economy
| Talent or status | Economy effects covered in this guide |
|---|---|
| π§ͺ Token Alchemist | WOS print bonus, Season Entry WOS bonus, Fragment Furnace payout, relic-burn GAS discount and SONO yield, farm-upgrade discount, Economy-school Soothe source |
| π Daily Amplifier | +2% per level to supported PointsβWOS and Fragment Furnace daily caps |
| π Sonic Explorer | Γ4 to PointsβWOS cap, WOSβGAS cap and swap input limits; access to Epic/Legendary trading; wider bonuses in connected systems |
| β Mining Pass | Access to relic burn, Market, Auction, direct offers and Learn SONO routes |
| π§ Grandmaster Reset | Fragment Furnace Γ15 payout and Γ3 base input cap, endgame Market-level access, separate burn-cost base, season and relic routes |
| π€ Grandmaster Relic | Required by several Grandmaster mirror and rarity systems; unique protected account item |
| π¦ Farm Banks Builder | Farm upgrade discount, faster production and longer farm buffs |
| π Task Artisan | Raises SONO-farm yield and task-generated economic rewards |
| βοΈ Crafting Adept | Raises Fragment-farm yield and controls craft throughput and cost routes |
| π§ Expedition Pathfinder | Global farm yield and expedition reward infrastructure |
Equipped relic Super Talents can raise effective talent levels for mechanics that permit them. Protected gates can still require purchased levels. The Talents guide separates purchased, relic-added and effective values for every talent.
Economy achievements and permanent archive value
Long-term conversion routes feed achievement ladders. Achievement rewards return Fragments and SONO to the account and contribute to the wider player-rank archive.
WOS Lathe: lifetime Points β WOS bands
| Curve band reached | Achievement identity | Reward |
|---|---|---|
| 100% | WOS Lathe I | 1,000 π§© + 250 β |
| 75% | WOS Lathe II | 3,000 π§© + 1,000 β |
| 50% | WOS Lathe III | 8,000 π§© + 8,000 β |
| 25% | WOS Lathe IV | 20,000 π§© + 15,000 β |
| 15% | WOS Lathe V | 50,000 π§© + 40,000 β |
| 7% | WOS Lathe VI | 225,000 π§© + 250,000 β |
| 1% | Lathe Event Horizon | 500,000 π§© + 500,000 β |
Fragment Furnace lifetime volume
| Fragments converted | Achievement identity | Reward |
|---|---|---|
| 10,000 | Fragment Furnace I | 100 π§© + 250 β |
| 50,000 | Fragment Furnace II | 250 π§© + 750 β |
| 100,000 | Fragment Furnace III | 1,000 π§© + 1,500 β |
| 500,000 | Fragment Furnace IV | 2,000 π§© + 5,000 β |
| 1,000,000 | Fragment Furnace V | 5,500 π§© + 12,000 β |
| 2,000,000 | Fragment Furnace VI | 15,000 π§© + 45,000 β |
| 10,000,000 | Ashen Points Foundry | 125,000 π§© + 300,000 β |
Market, farm, season, relic-burn, pool and collection systems have their own archive branches. Achievement rewards should be included when comparing a long-term route, especially near the next threshold.
Locks, ledgers and safe retries
Economy operations move balances that several systems can touch at once. RFV151 protects major routes with account wallet locks, row locks, idempotency keys and permanent ledgers.
Wallet lock
Prevents two sensitive balance operations from settling against the same account snapshot at the same time. A busy response means another operation is still holding the route.
Idempotency key
Identifies one intended action. A retry with the same key returns the stored or pending result instead of creating another conversion.
Pending ledger
On-chain and multi-phase operations can record the account-side settlement before the external phase finishes. The activity record preserves the operation during a timeout.
Escrow lock
Listed, auctioned, bound or otherwise protected relics cannot be consumed by another route until the owning system releases them.
Global Pool & Economy Activity
The Economy Activity feed records pool deposits, staking, swaps, WOS β GAS, Points β WOS, SONO extraction, Secret Phrase and season SONO events, Fragment Furnace conversions and listening settlements. Feed times are shown in UTC.
- Do not create a new operation immediately.
- Refresh the relevant balance and Economy Activity feed.
- Inspect Market escrow, relic ownership or pool position when the action involved an asset.
- Retry only through the same client action when it retains the original operation key.
A browser can miss the first success response after the database has already committed the action. Repeated new requests create confusion even when the server correctly prevents double settlement.
Economic playstyles
Reverie Field supports several coherent economic identities. These are routes, not fixed classes; an account can move between them as goals change.
Keeps a measured GAS reserve, converts Points partially, burns only planned relics and protects WOS for known farm or auction costs.
Core tools: Points β GAS, Token Alchemist cost reduction, Activity feed.
Tracks lifetime bands, daily output capacity and Level 60 Alchemist bonuses. Plans large prints around the current curve and preserves other WOS sources for infrastructure.
Core tools: Points β WOS, Explorer, Daily Amplifier, Daily Limit Capacity.
Builds a Fragment reserve, watches the live pool-linked Furnace quote and converts during a strong account state. Grandmaster Reset and Mint Circuit create the high-throughput version.
Core tools: Fragment farms, GM Reset, Token Alchemist, Mint Circuit.
Evaluates relic market value against burn value, studies historical IDs and reduces GAS cost before a planned batch.
Core tools: Mining Pass, Alchemist, burn cost/yield affixes, relic filters.
Searches Memory Words, schools, qualities and affix structures. Uses fixed listings for clear prices, direct offers for targeted negotiation and Auction for uncertain demand.
Core tools: Mining Pass, Explorer, Mint Circuit fee reduction, market history.
Supplies balanced SONO/WOS, monitors reserve composition and separates pool PnL from protocol yield. Keeps unstaked operating balances for Market and farms.
Core tools: Frequency Pool, slippage controls, LP metrics, SONO staking.
Converts WOS into production infrastructure and builds around SONO or Fragment output. Uses pool prices and cost discounts to choose upgrade timing.
Core tools: Builder, Alchemist, Pathfinder, Farm-school relics.
Preserves Points until a deliberate Season Entry, accepts the complete burn and balances entry timing against level progression and the seasonal deadline.
Core tools: Season calendar, Token Alchemist, off-chain/on-chain destination choice.
Maintain operating balances, know the next achievement threshold and identify which resources are reserved for a specific goal. Variability comes from choosing where the signal flows, not from spending every balance as soon as it appears.
FAQ
Are Points, WOS and GAS Coins interchangeable?
No. Points can become GAS or WOS. WOS can become GAS. The current economy has no reverse GAS route. Points also pay for levels and Season Entry, while WOS pays infrastructure and pool-side costs.
Does Token Alchemist improve direct Points β GAS?
The current RFV151 direct route is fixed 1:1 and does not read Token Alchemist. Alchemist improves Points β WOS, Season Entry WOS, Fragment Furnace payout and relic-burn economics.
Why did my Points β WOS rate become worse?
The account crossed a lifetime WOS-from-Points threshold. The curve moves through 100%, 75%, 50%, 25%, 15%, 7% and a final 1% band. Other WOS sources do not advance this specific counter.
Does Season Entry use my lifetime WOS curve?
No. Season Entry has its own one-time conversion. It burns the entire Points balance, floors the result by one-million-Point units and can apply the Level 60+ Token Alchemist bonus.
Why does the Fragment Furnace rate change?
Its dynamic base reads the current WOS-per-SONO price from the Frequency Pool. The square-root stabilizer keeps the base between one quarter and four times the configured 20,000,000 Points per Fragment.
Can I convert Points from the Furnace directly into WOS?
The Furnace credits Points. Those Points can later use the normal Points β WOS route, including its lifetime curve and daily output cap, or another Points route chosen by the player.
Why is an old Simple relic worth more SONO to burn?
Historical relic IDs retain earlier reward eras. IDs up to 20,000 receive the full original reward; IDs up to 90,000 receive half; later IDs use the fixed quarter-reward era.
Why canβt I burn a relic?
Check Mining Pass, active Listening Session, player-level requirement, GAS balance, ownership and lock state. Phrase-bound, Market-listed, auctioned and other protected relics cannot be consumed.
Why is the WOS Store price different today?
Normal WOS Store quotes follow the current SONO/WOS pool price. Mint Circuit can then discount the current accountβs final in-game Store price.
Is the Frequency Pool 34% return guaranteed?
The game calculates a projected linear 34% protocol APY bonus on LP principal. The LPβs current reserve share still moves with swaps, fees and pool composition, so the total withdrawal can show positive or negative pool PnL.
Can I withdraw liquidity immediately?
Current LP withdrawal is instant. Single-sided SONO staking keeps a separate two-step fourteen-day unlock. Legacy LP states already placed into an older unlock mode retain their stored state.
Why did my swap receive less than the simple reserve ratio?
The constant-product curve includes price impact and a 0.3% fee. Larger swaps move farther along the curve. The interface displays estimated output and minimum received after slippage protection.
Does Market Fee Reduction affect anything outside seller fees?
Yes. The same account discount channel reduces in-game Store SONO/WOS prices and can discount eligible real-money or Quick +1 checkout prices within their separate caps and minimum charge rules.
Why did Batch Market charge a fee before my relics sold?
Batch listing charges 5% of the combined potential listing value upfront. Individual ordinary listings use the seller fee at sale. Combined buying has its own 5% buyer-side convenience fee.
What should I do after an Economy timeout?
Refresh balances, the Economy Activity feed and the affected asset state. The server may have completed and recorded the operation after the browser lost the response. Avoid submitting a new operation until the stored state is clear.

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