
Reverie Field Economy
Pools • Swaps • Minting • Market • Offers
Reverie Field runs on several connected layers at once.
Points come from activity. WOS moves through minting, swaps and progression. SONO drives trading, liquidity and staking. Relic Fragments power crafting, and now also have their own controlled exit into the wider economy.
This guide covers the current state of the system as it actually works in-game: Pools, staking, swaps, Points → WOS, Fragments → Points, WOS → in-game WOS, the relic market, offers, and the economy-facing bonuses from talents and Active Resonance.
Core anchors of the current build:
34% APY pool bonus •
9% APY SONO staking •
0.3% swap fee •
LP withdraw is instant •
SONO staking unlock is 14 days •
1 WOS = 1,000,000 Points •
1 WOS = 10,000 in-game WOS
Quick Navigation
Everything important in one place.
1) Currency map
Points are the broadest reward currency. Listening, activity loops and several reward systems feed into them.
WOS is the central economy token. You mint it from Points, trade it against SONO, provide it to the pool, or convert it into progression fuel.
in-game WOS is separated from WOS on purpose. It is a progression resource, not a general-purpose trade token.
SONO is the main market and pool-side token. It appears in swaps, staking, LP deposits, relic listings, relic offers and many event-driven reward paths.
Relic Fragments are still first and foremost a crafting resource. The newer Fragments → Points conversion gives them a controlled economic exit without turning them into a direct printer for SONO or WOS.
2) SONO/WOS Pool
2.1 What LP means here
The pool holds SONO and WOS together. When you add both tokens in the correct live ratio, you receive a share of the pool. That share gives you exposure to trading activity and a protocol-side bonus on the principal you supplied.
- Deposits are made with both tokens.
- The ratio matters. The UI helps fill the correct pair so the pool math stays clean.
- Your position is tied to the current pool state, not to a fixed ticket price from the moment you entered.
2.2 How LP earns
Every swap pays a 0.3% fee into the pool. If the pool is active, that matters. On top of that, LP positions receive a protocol-side bonus calculated from the principal. One layer is market-driven. The other is time-driven.
2.3 Withdraw rules
Current pool positions use instant withdrawal.
The old 14-day unbond path remains only as compatibility baggage for legacy states.
In current play, LP is the flexible side of the two economy placements. You can enter for price exposure and fee flow, and leave without the staking-style waiting period.
3) SONO Staking
If the pool is the active, price-facing instrument, SONO staking is the steadier counterpart. You lock a single asset, let it accumulate linear yield, and accept the longer exit path.
3.1 Adding more SONO
Adding more SONO to an existing stake is a meaningful action, not a passive append. The current accrued yield is folded into principal, your new deposit is added, the staking clock restarts from that new total, and any active unlock is canceled.
A new deposit refreshes the stake into one larger position.
It does not preserve an old unlock countdown in the background.
3.2 Unlock and withdraw
SONO staking uses a two-step exit:
- Start the unlock.
- Wait out the 14-day period.
- Claim principal plus accrued yield.
4) Swaps: SONO ↔ WOS
Swaps are executed against the live SONO/WOS pool. The price you see is the price implied by the current reserves, so size matters. Small trades feel light. Large trades push the curve.
4.1 Daily swap-in limits
Base daily limits:
25,000 SONO swapped in • 25,000,000 WOS swapped in
Explorer Status multiplies both by ×4.
These limits track how much of each token you push into the pool over a UTC day. They are economy guardrails, not friction for the sake of friction. They keep pool pressure legible and keep single-account volatility in check.
4.2 Slippage and timing
Swaps follow the pool curve. If you trade a larger slice of the reserves, your effective price moves. This is where timing matters: calm pools reward cleaner entries, and sudden moves punish impatience.
5) Points → WOS
5.1 Base mint rate
The clean base rate is: 1 WOS for 1,000,000 Points. That is the starting language of the economy. It is easy to read, but it is not the whole story.
5.2 Lifetime curve
Below 50,000,000 WOS → 100% of base rate
50,000,000 – 500,000,000 → 75%
500,000,000 – 5,000,000,000 → 50%
5,000,000,000 – 50,000,000,000 → 25%
50,000,000,000 – 500,000,000,000 → 15%
Above 500,000,000,000 → 7%
The game keeps track of how much WOS your account has already minted from Points over its lifetime. As that number grows, the curve softens future mint efficiency. That keeps long-term output under control without shutting the system down entirely.
5.3 Talents, Explorer and Resonance
The base daily cap for Points → WOS is 10,000,000 WOS per UTC day. If you have Explorer Status, that becomes 40,000,000. Then Daily Amplifier increases the cap by +2% per level, and a relic build with the right economy-facing Active Resonance can raise the cap further through a direct WOS daily cap bonus.
Token Alchemist affects the output side rather than the cap side. At player level 60+, it adds an extra mint bonus with this table:
- Level 1: +5%
- Level 2: +7%
- Level 3: +9%
- Level 4: +11%
- Level 5: +15%
- Level 6: +18%
- Level 7: +21%
- Level 8: +24%
- Level 9: +27%
- Level 10: +30%
5.4 Off-chain and on-chain destination
WOS minted from Points can be directed into your in-game balance flow, and in wallet-enabled flows it can also move toward chain-side handling. Either way, the economic rules are the same: the mint consumes Points, respects the daily cap, and counts toward the lifetime curve.
6) Fragments → Points
Fragments can now be converted into Points. That matters because it gives fragments a stable liquidation path without turning them into a direct mint button for SONO or WOS. The system keeps the conversion readable and keeps the wider economy insulated.
6.1 Unlock rules
Standard unlock: Level 30+
Grandmaster Reset bypasses the level gate.
6.2 Dynamic rate
The base anchor is 20,000,000 Points per Fragment, but the live rate does not stay frozen there. It follows the current SONO/WOS pool price through a smoothed, baseline-anchored formula.
When WOS becomes cheaper relative to SONO in the pool, fragments pay fewer Points.
When WOS becomes scarcer, fragments pay more Points.
The movement is smoothed, so the rate shifts like a dial rather than jumping like a glitch.
This design keeps fragment liquidation grounded in the real economy while still paying out in Points. Then the existing Points → WOS curve takes over if you decide to continue into WOS minting.
6.3 GM, Token Alchemist and cap bonuses
On a Grandmaster Reset account, the fragment rate is multiplied by 15. The base daily fragment limit is 10,000 Fragments per UTC day, and GM accounts raise that limit by ×3.
Daily Amplifier raises the fragment-side daily cap by +2% per level, and Token Alchemist uses the same bonus ladder here that it uses on Points → WOS, as long as the account is at Level 60+.
In practice, this makes fragment liquidation a serious economy route in late game, especially on accounts that combine GM, Token Alchemist and strong daily-cap support.
7) WOS → in-game WOS
This conversion moves WOS into progression fuel. It is deliberately one-way: once WOS becomes in-game WOS, it has crossed into the upgrade economy.
The daily base cap is 500,000,000,000 in-game WOS per UTC day. Explorer Status multiplies that by ×4.
8) Relic Market
The relic market no longer sits outside the economy as a decorative side screen. It is now part of the actual token flow: prices are set in SONO, fees are applied, seller net is calculated, and accepted trades settle against wallet balances.
8.1 Listings and direct buys
Listed relics are sold for SONO. If a relic is already on the market, that path takes priority: the buyer uses the direct market buy flow instead of creating an offer against it.
Simple → 100 SONO
Rare → 1,000 SONO
Epic → 10,000 SONO
Legendary → 100,000 SONO
Grandmaster → 100,000 SONO
Market cards are built to show context, not just a raw number. They preserve rarity, quality, level, school, active affixes and trade metadata, so a price sits next to the relic’s real identity rather than floating alone.
8.2 Offer system
Offers are the negotiation layer for relics that are not currently listed. They run in SONO as well, and they carry the same economic seriousness as direct sales.
- You cannot send an offer on your own relic.
- You cannot send an offer to a relic that is locked.
- You cannot send an offer to a relic that is already actively listed; that route should be bought directly.
- The minimum offer for a relic follows the same rarity-based floor as a listing.
- If you already have an active offer on the same relic, the game preserves that active offer instead of spawning duplicates.
The offer UI separates the system into the views that matter in practice: incoming offers for relic owners and my outgoing offers for buyers. Outgoing offers can be filtered by status, including: active, accepted, expired, cancelled, rejected, or all statuses.
8.3 Fees, seller net and discounts
Base market fee: 3%
Economy-facing relic modifiers can reduce that fee, but the final fee floor is 1%.
The market calculates a seller net value after fees, and that number is surfaced in the UI. This is important: the ask price is not the same thing as what the seller actually keeps.
A relic build with the right economy modifier can reduce market fees through market fee reduction. The reduction is real, but bounded: the system never lets the final market fee drop below 1%.
Sales history is built around completed trades. It shows the economic context of the finished transaction, including the transferred value and the net result on the seller side.
9) Talents & Active Resonance that touch the economy
Daily Amplifier now has a direct cap-side role in the economy. It raises daily WOS mint limits and daily fragment liquidation limits by +2% per level.
Token Alchemist sits on the output side. At Level 60+, it boosts both Points → WOS and Fragments → Points using the same ten-step bonus ladder.
Explorer Status acts as a cap multiplier across multiple routes: daily WOS minting from Points, swap-in limits, and WOS → in-game WOS conversion all widen under Explorer.
Grandmaster Reset changes the scale of fragment liquidation dramatically: it bypasses the level gate, multiplies fragment value by ×15, and raises the daily fragment cap by ×3.
Active Resonance now has economy-facing modifiers as well. Two that matter directly here are:
- WOS Daily Cap — raises the daily mint limit for Points → WOS.
- Market Fee Reduction — reduces relic market fees down to a hard floor of 1%.
The economy is no longer something you use after building your account. It is part of the build itself.
10) Transparency and activity feeds
The current economy is designed to stay legible while it moves. That matters because Reverie Field now has several parallel money routes: minting, pool activity, staking, market sales, offers, fragment liquidation and progression conversion.
The relevant tabs expose filtered histories and live state so you can see what is active, what has already settled, what is still pending, and what value a trade or conversion actually produced.
The market side is especially important here. Incoming offers, outgoing offers, sold history, listing price, seller net and relic snapshots together make the trading layer much easier to trust and much harder to misread.
11) Common economy routes
Route A — listen, mint, convert, progress
- Earn Points.
- Mint WOS from Points.
- Move WOS into in-game WOS for upgrades and account progression.
Route B — fragments into liquidity
- Accumulate Relic Fragments.
- Convert Fragments → Points.
- Either stop there, or continue from Points into WOS.
Route C — provide liquidity
- Hold SONO and WOS.
- Add them to the pool in the live ratio.
- Collect value from pool fees and the 34% APY principal bonus.
Route D — stake SONO
- Deposit SONO into staking.
- Let the position grow at 9% APY.
- Use the 14-day unlock when you want to exit.
Route E — trade relics for SONO
- List a relic, or negotiate through offers.
- Accept a sale or offer in SONO.
- Keep the seller net, or recycle that SONO into pool, staking or swaps.
The strongest accounts usually do not rely on one lane. They move between them: listening feeds minting, fragments feed Points, market sales feed SONO, SONO feeds pool or staking, and progression loops back into better earning power.
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