๐Ÿ›’ Relic Market, Off-Market Offers & Auctions

Official player guide โ€ข Last updated: 2026-06-15

Relic trading is the social economy layer of Reverie Field. The Market is for direct listings, off-market offers are for private negotiation, and Auctions are for timed public bidding. This guide explains how each route works, what the gates are, which actions lock a relic, and how to trade safely without losing track of your build pieces.

Quick reading

The normal Market opens at level 50. Off-market offers open earlier at level 30. Auctions are also an endgame trading system and use the same level-50 gate. A Grandmaster Reset counts as endgame access for these gates even if your visible level was reset.

๐Ÿ›’ Market listings: level 50+ ๐Ÿ”— Offers: level 30+ โฑ Auctions: 6 / 12 / 24 / 48 / 72 hours ๐Ÿ“ˆ Minimum bid step: 5% ๐Ÿง  Grandmaster Relics cannot be traded

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Market structure

Relic trading has three different routes, and each route exists for a different kind of decision. The Market is immediate and clear. Offers are quieter and player-to-player. Auctions are slower, public and better suited for relics whose value is hard to price.

๐Ÿ›’ Market

Seller lists a relic for a fixed SONO price. Buyer pays the listed price and the trade resolves immediately if the relic is still available.

๐Ÿ”— Off-market offers

Buyer searches for a relic, sends an offer, and the owner can accept, reject or ignore it. Offers expire after a limited window.

โฑ Auctions

Seller starts a timed auction. Bidders compete publicly. The final valid bid wins when the auction can be finalized.

๐Ÿ“š Economy Log

Completed trading events are part of the wider account history, so players can understand what changed and why.

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Access gates and protected relics

Trading is intentionally gated because relics are account-defining items. The gates protect new players from selling important early relics before they understand Active Resonance, Secret Phrase links and merge value.

Action Requirement Notes
Browse Market Open to players with Market access Used for price discovery and direct buying.
List a relic Level 50+ or Grandmaster Reset The listed relic becomes locked while the listing is active.
Buy a listed relic Level 50+ or Grandmaster Reset The buyer must have enough off-chain SONO at purchase time.
Send an off-market offer Level 30+ or Grandmaster Reset Offers are useful before a relic is publicly listed.
Create an auction Level 50+ or Grandmaster Reset Creation fee is paid in WOS and depends on starting price and duration.
๐Ÿง  Grandmaster Relic protection

Grandmaster Relics are not normal trade goods. They cannot be sold, bought, listed or auctioned. Their role is tied to account identity, Grandmaster systems and late-game progression.

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Browse, listings and direct purchases

A listing is the cleanest trade type. The seller chooses a price, the relic is locked, and the Market shows the relicโ€™s visible identity: rarity, quality, school, level, memory word, affix preview, source and state.

What a Market card is trying to tell you
  • Rarity and quality show the long-term ceiling of the piece.
  • School tells you which Active Resonance set it can support.
  • Upgrade level shows how far the relic has already been developed.
  • Memory word and source help collectors identify the relicโ€™s story.
  • Active affixes tell builders whether the relic actually fits a build.
  • Locked/listed/auction state explains why some actions may be unavailable.

Direct buying is final when it succeeds. A purchase can fail if another player bought the relic first, if the listing was cancelled, if the relic became locked by another system, or if the buyer no longer has enough SONO by the time the transaction is checked.

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Off-market discovery and offers

Off-market offers let you approach owners without waiting for a listing. Discovery search starts from short meaningful input: relic ID, word, owner, school, rarity or other visible information. The search is intentionally not infinite; it is there to find real targets, not scrape the whole archive.

Offer rule Current behavior
Minimum search text 2 characters
Offer lifetime 72 hours
Offer note Short note, up to 160 characters
Active offer limit Up to 30 active offers per buyer
Relic availability The relic is checked again when the owner accepts.

An offer is not a reservation. The owner still controls the relic until an offer is accepted and processed. If the relic becomes listed, auctioned, moved into a protected state or otherwise unavailable, the offer may no longer be valid.

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Relic Auctions

Auctions are for relics where the right price is uncertain. The seller chooses a starting price and a duration. Bidders must raise the current price by at least the minimum increment, and the winning bid is resolved when the auction reaches its final state.

โฑ Durations

Auctions can run for 6, 12, 24, 48 or 72 hours. Longer auctions cost more to create because they reserve the relic and public board for longer.

๐Ÿ“ˆ Bid step

New bids must beat the current price by at least 5%. This keeps auctions readable and prevents tiny bid spam.

๐Ÿช™ Creation fee

The seller pays a WOS fee based on starting SONO value and duration. The game shows the fee before the auction is created.

๐Ÿ”’ Locked relic

The auctioned relic is locked while the auction is active, so it cannot be simultaneously sold, merged, burned or moved through other protected routes.

Auctions are not the best place for every relic. Simple build pieces often sell faster through fixed listings. Rare, high-quality, high-level, phrase-linked or unusual school/affix combinations are better auction candidates.

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Floors, fees and seller net

Minimum prices protect the economy from accidental giveaway listings. Fees keep the market sustainable and make high-volume trading a build decision rather than a free loop.

Rarity Minimum fixed listing / offer price
Simple 100 SONO
Rare 1,000 SONO
Epic 10,000 SONO
Legendary 100,000 SONO
๐Ÿงช Economy-build note

The base Market fee is 3%. Economy relics can reduce Market fees for players who build around trading. The UI shows the relevant numbers; players do not need to calculate hidden formulas manually.

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Locks, states and safe actions

Relics can become locked by listings, auctions, phrase binding and other protected states. This is not a bug: it prevents the same relic from being sold and consumed by another system at the same time.

  • Listed: visible on the Market and locked until sold or cancelled.
  • Auctioned: locked until the auction is finalized or safely closed.
  • Phrase-bound: connected to Secret Phrase progress and protected until unbound through the proper action.
  • Equipped: part of Active Resonance; check your build before selling a core piece.

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Trading strategy

Practical advice
  • Do not price only by rarity. Quality, level, school, affixes and phrase links matter.
  • Check whether the relic fills a common Active Resonance lane: Listening, Craft, Farm, Economy, Phrase or Relic Hunt pieces often have clear buyer groups.
  • Use fixed listings for straightforward value and Auctions for unusual high-end pieces.
  • Before accepting an offer, compare it with the minimum price and similar listed relics.
  • Do not sell your only strong set piece just because it looks like a duplicate.

FAQ

Why did my purchase fail?

The listing may have been bought, cancelled, locked or made unavailable before your purchase completed.

Why is a listed relic locked?

Because the Market must reserve it so it cannot be merged, burned, auctioned or moved while buyers see it for sale.

Why canโ€™t I trade a Grandmaster Relic?

Grandmaster Relics are account-bound late-game pieces, not normal market inventory.